{
  "game": "order-of-the-sinking-star",
  "revision": "endpoint-maze-raw-bc1-native-observation-2026-10-25",
  "levelId": "endpoint_maze",
  "nativeTexture": {
    "entry": "data-pc/__endpoint_maze.texture",
    "bytes": 1179688,
    "sha256": "a6c3e2e54064f0da8ea60cd8322bee22851eacad42e34da5b902e713b193e9cf",
    "dimensions": [
      2048,
      1152
    ],
    "formatId": 256
  },
  "headerObservation": {
    "storageFlagsAtOffset4": 0,
    "headerSizeAtOffset6": 40,
    "declaredTotalLengthAtOffset8": 1179688,
    "payloadBytes": 1179648,
    "expectedRawBc1BaseMipBytes": 1179648
  },
  "decode": {
    "method": "Pillow existing BCn/DXT1 decoder applied directly to the exact raw base-mip payload; no LZ4 and no edited pixels.",
    "previewBytes": 2479938,
    "previewSha256": "b9cdb919cdf0e28b07a46f40fb87b093f8db92a9602d5a7bee79cbf6293be6d4",
    "pixelSha256": "7343ba4f1321c9d5b976196ca1515525cb2634933428e73f234254e2bf9198e9",
    "dimensions": [
      2048,
      1152
    ],
    "format": "PNG"
  },
  "priorFailure": {
    "reason": "The pinned decoder attempted LZ4 on a raw BC1 payload and returned invalid LZ4 match offset. The earlier frozen comparison still records this historical failure.",
    "historicalReportPreserved": true
  },
  "limits": [
    "This recovery establishes native texture pixel data only. Current source identity and display decisions are recorded separately in the verified-backlog observation.",
    "No game execution, native-install mutation, broad texture scan or scoring."
  ]
}
