{
  "game": "order-of-the-sinking-star",
  "revision": "game-files-sideways-source-rooms-r67121",
  "sourceId": "game-sideways-source-rooms",
  "sourceOnly": true,
  "reviewStatus": "needs-review",
  "gameplayBuild": null,
  "gameBuildLogHeader": [
    "Order of the Sinking Star - DX12 | RELEASE | FINAL_SHADERS.",
    "Built 14 October 2026, 17:15:12 from r67121 using compiler beta 0.2.30 [r26437]"
  ],
  "sources": [
    {
      "path": "sinking_star.exe",
      "bytes": 12315136,
      "sha256": "363b991982202911830e5a50d3056648f920e491a745512784f7fa5e8d51f122"
    },
    {
      "path": "data/levels.package",
      "bytes": 394296109,
      "sha256": "6f7fb54a757db8ca41e54f9ce098d980c07df17955facad99cf44e94d7ccf5f7"
    },
    {
      "path": "logs/log_2026_10_15__time_06h55m58s.txt",
      "bytes": 18328,
      "sha256": "98e63d5f30a1eb9c882b85717c44508e3d7ad9df97823743a2a2b1597393e0cf"
    },
    {
      "path": "data/level_sets/sideways_gates.level_set",
      "bytes": 284,
      "sha256": "97bce9fc855bf839ff3e9b295c731712f6f5ce02b3a2bab20b857064f1396cab"
    },
    {
      "path": "reviewed-decoder/joric-ootss",
      "bytes": 63818,
      "sha256": "8f63aa478d4b7abe92dfb7b4a35a458c0e44227a367b982b254f0c1a537b0f45"
    },
    {
      "path": "data-common/side_slide_intro_v2.entities",
      "bytes": 267982,
      "sha256": "6a9cbbf85dc22c70024321cda512f7cf4f60eb56ef7ac6a20325fe4dbcfc60ee"
    },
    {
      "path": "data-common/side_slide_intro_v2.level_manifest",
      "bytes": 7133,
      "sha256": "151434ac131bccec7d3c8d209a1a67cab32e5723caecb947c42772de845bd205"
    },
    {
      "path": "data-common/multipush_for_me2.entities",
      "bytes": 220538,
      "sha256": "ac2cdebddff524e4b66cc45a45762ae0b32dc55bf0398730d8e7cf403d653a52"
    },
    {
      "path": "data-common/multipush_for_me2.level_manifest",
      "bytes": 6220,
      "sha256": "677c1dc2c17e6411a7b07dad07db2441753213c26fb5dd87e574b2e5428123ab"
    },
    {
      "path": "data-common/side_kick.entities",
      "bytes": 273128,
      "sha256": "a604cce051e424e1066754c846cb274cb97268a0999082d4bb18d650094ee4f7"
    },
    {
      "path": "data-common/side_kick.level_manifest",
      "bytes": 6335,
      "sha256": "12e6e65fd029d6f8ce409f37b57ffa98f1b459615290bf3c2f8c24e3608e777d"
    },
    {
      "path": "data-common/dragon_on_the_wall.entities",
      "bytes": 280719,
      "sha256": "ec77b8089b2840fe63caa50f73a71f08f55213c9795e1b7dbe936bc2cdc97668"
    },
    {
      "path": "data-common/dragon_on_the_wall.level_manifest",
      "bytes": 6009,
      "sha256": "b168cae3c615181cc2f36e2bc04cbbc76a7c1ab668a753d8c2219bc06b89355f"
    }
  ],
  "levelSet": {
    "entry": "data/level_sets/sideways_gates.level_set",
    "bytes": 284,
    "sha256": "97bce9fc855bf839ff3e9b295c731712f6f5ce02b3a2bab20b857064f1396cab",
    "fullOrder": [
      "side_slide_intro_v2",
      "multipush_for_me2",
      "side_kick",
      "dragon_on_the_wall"
    ],
    "choiceBoundaries": [
      1,
      2,
      3,
      4
    ],
    "selectedSourcePositions": [
      1,
      2,
      3,
      4
    ]
  },
  "counts": {
    "rooms": 4,
    "entities": 3094,
    "rawUndecodedMembers": 0
  },
  "decoder": {
    "repository": "https://github.com/joric/ootss",
    "commit": "4e6e0784727d95c7337d50f6d5b3ef912aa0e8ae",
    "license": "Unlicense",
    "sha256": "8f63aa478d4b7abe92dfb7b4a35a458c0e44227a367b982b254f0c1a537b0f45"
  },
  "method": "Read-only extraction from the pinned local r67121 package using the reviewed decoder. The game executable was not run; no routes were derived.",
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        "Wind": 1
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    },
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          "sha256": "a604cce051e424e1066754c846cb274cb97268a0999082d4bb18d650094ee4f7"
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    },
    {
      "id": "dragon_on_the_wall",
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      "typeCounts": {
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  ],
  "limitations": [
    "These are native source records, not confirmed playable or shipped puzzles.",
    "Map-only coordinate zero fill is labeled per record and is not a native default.",
    "Gate flags, orientation, theta, Switch flavor, Wall_Set and Camera_Control fields are preserved without interpreting behavior or deriving terrain/camera axes.",
    "The Rock with mesh GAME_PROM_Boulder_DA remains a native Rock; no stone/crystal behavior is inferred."
  ]
}
