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World map

Choose a region above the map. Use Elevation to separate overlapping areas by height; the lower, middle and upper bands are relative to that region, not exact floors. Select + to zoom, then scroll or swipe to pan. Select a numbered pin for a landmark picture or an enemy entry.

The map marks 31 Crystal Monuments, 10 Wing Altars, Endu’s pedestal and four separate Wind Gem pedestals. Endu’s pedestal also grants one Wind Gem. Enable Possible boss locations to show 18 more pins; they contain late-game spoilers, and an encounter may depend on your progress.

Isle of Neasied 7
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Knight's Encampment
    1. Knight's EncampmentCrystal Monuments · Lower
  2. Cemetery Precipice
    2. Cemetery PrecipiceCrystal Monuments · Middle
  3. Isle of Neasied
    3. Isle of NeasiedWing Altars · Upper
  4. Wind Gem
    6. Wind GemEndu and Wind Gems · Middle
  5. Holy Sword Endu
    7. Holy Sword EnduEndu and Wind Gems · Lower
Obmuer Temple 8
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Aganmi's Camp
    1. Aganmi's CampCrystal Monuments · Upper
  2. Obmuer Temple
    2. Obmuer TempleWing Altars · Upper
  3. Sacred Cistern
    3. Sacred CisternCrystal Monuments · Middle
  4. Cave Entrance
    4. Cave EntranceCrystal Monuments · Upper
  5. Lift Room
    5. Lift RoomCrystal Monuments · Lower
  6. Prison Corridor
    6. Prison CorridorCrystal Monuments · Middle
  7. Wind Gem
    7. Wind GemEndu and Wind Gems · Lower
Tower of Knowledge 6
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Forbidden Archives
    1. Forbidden ArchivesCrystal Monuments · Upper
  2. Foyer
    2. FoyerCrystal Monuments · Lower
  3. Stairwell
    3. StairwellCrystal Monuments · Middle
  4. Tower of Knowledge
    4. Tower of KnowledgeWing Altars · Middle
Deimpo Mausoleum 7
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Crumbling Stairwell
    1. Crumbling StairwellCrystal Monuments · Middle
  2. Lower Area
    2. Lower AreaCrystal Monuments · Lower
  3. Deimpo Mausoleum
    3. Deimpo MausoleumWing Altars · Middle
  4. Puwema's Rest Room
    4. Puwema's Rest RoomCrystal Monuments · Lower
  5. Wind Gem
    5. Wind GemEndu and Wind Gems · Upper
Ancient World 7
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Overlook
    1. OverlookCrystal Monuments · Lower
  2. Scrap Yard
    2. Scrap YardCrystal Monuments · Middle
  3. Ossi's Lab
    3. Ossi's LabCrystal Monuments · Middle
  4. Ancient World
    4. Ancient WorldWing Altars · Middle
  5. Wind Gem
    5. Wind GemEndu and Wind Gems · Upper
Ventilation Shaft 1
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Ventilation Shaft
    1. Ventilation ShaftCrystal Monuments · Middle
Siraatsu Castle 9
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Foyer
    1. FoyerCrystal Monuments · Lower
  2. Halls of Disrepair
    2. Halls of DisrepairCrystal Monuments · Middle
  3. Lift Room
    3. Lift RoomCrystal Monuments · Lower
  4. Siraatsu Castle
    4. Siraatsu CastleWing Altars · Lower
Underworld 2
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Halls Shrouded in Darkness
    1. Halls Shrouded in DarknessCrystal Monuments · Upper
  2. Crimson Grotto
    2. Crimson GrottoCrystal Monuments · Lower
Forgotten Dungeon 1
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Pit of Despair
    1. Pit of DespairCrystal Monuments · Lower
Record of Sin 4
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Before Okbujo's Tree
    1. Before Okbujo's TreeCrystal Monuments · Lower
  2. Pinnacle Anteroom
    2. Pinnacle AnteroomCrystal Monuments · Upper
  3. Record of Sin
    3. Record of SinWing Altars · Lower
Rotting Cavern 4
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Decaying Great Tree
    1. Decaying Great TreeCrystal Monuments · Upper
  2. Crumbling Fortress
    2. Crumbling FortressCrystal Monuments · Middle
  3. Temple Entrance
    3. Temple EntranceCrystal Monuments · Lower
  4. Rotting Cavern
    4. Rotting CavernWing Altars · Lower
Verdant Hollow 5
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Cliff Edge
    1. Cliff EdgeCrystal Monuments · Middle
  2. Lakeside
    2. LakesideCrystal Monuments · Lower
  3. Verdant Hollow
    3. Verdant HollowWing Altars · Lower
Petrified Garden 3
Ground shading follows elevation. Select a marker for its name, picture or enemy entry.
  1. Stone Hut
    1. Stone HutCrystal Monuments · Middle
  2. Petrified Garden
    2. Petrified GardenWing Altars · Middle

Shaded ground helps you compare heights, but does not guarantee you can walk or land there. Check jump and dash crossings in the game. Neighboring region views may show some of the same ground.

See Wind Dash and travel for how to use Endu and activate Wing Altars.

Sources

Terrain, marker coordinates and thumbnails come from the Windows 1.01.03 levels and location data by Freshly Baked Games LLC.

Click the picture or scroll to zoom, drag to move. Click outside it or press Esc to close.

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