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Item origins

This supplemental table separates three traced item origins: the Keeper’s starting Hands ×1 toolbelt item, quest-stage item drops (including localized or contextual unnamed stages), and NPC dialogue purchases whose choice, cost and player-directed drop can be connected. The starting tool is equipment from new-save initialization, not a quest reward or purchase; see the method-level code evidence.

Item origins
이미지아이템How obtainedProvider or story contextKnown prerequisites or costsQuantityAvailability
녹슨 곡괭이Quest item grantA later stage of Great job! What determination! Now get me outta this sarcophagus.—1when the quest completes
녹슨 도끼Quest item grantIntroduction: So grab an axe... Clear the path.—1Interact with the axe beside the barricade; when the quest completes
이야기 (1★)Quest item grantA later stage of Fair point... see you tomorrow.—1when the quest completes
비밀 조합Quest item grant고마워…—1when the quest completes
요정의 늪 지도Quest item grant질문 타임은 여기서 끝! 네겐 할 일이 아주 많아.—1when the quest completes
홍보 계약서Quest item grant그분을 설득하면 돼. 이 계약서에 서명하게 해 줘. 나머지는 내가 알아서 할 테니까.—1when the quest completes
카드 덱Quest item grant마음에 들어… 건터의 카드를 가져가도 좋아.—1when the quest completes
마을의 감사Quest item grantA later stage of Concept for a Concert—2when the quest completes
이야기 (2★)Quest item grantA later stage of Concept for a Concert—1when the quest completes
소생의 액체Quest item grant개인 좀비 구역—2when the quest starts
황금 좀비 칼라Quest item grant개인 좀비 구역—2when the quest starts
임시 촌장 자격증Quest item grant촌장 자격증을 입수합니다.—1when the quest completes
숲 통행증Quest item grant아, 맞아. 이거… 줄리가 주라고 하더군.—1when the quest completes
다이너마이트Quest item grant물론이지!—1when the quest completes
치즈Quest item grant우리 가족이 낙농으로 비극적인 역사를 겪은 게 너무나도 안타까워…—1when the quest completes
마을의 감사Quest item grantA later stage of Jack's Back in Business—2when the quest completes
마을의 감사Quest item grantDialogue: UpgradeSpend 2 Furniture Kit I, Spend 2 Building Kit I1when the quest completes
네크로노미콘Quest item grant즉, 사실은 내가 고마워해야 할 안건이란 말이지. 상기시켜 주었기에… 아무튼, 받아.—1when the quest completes
이야기 (2★)Quest item grant즉, 사실은 내가 고마워해야 할 안건이란 말이지. 상기시켜 주었기에… 아무튼, 받아.—1when the quest completes
차원문 조각 '식탐'Quest item grant주교가 그 거울을 맡길 정도라면, 나 역시 너를 믿어도 된다는 뜻일 터.—1when the quest completes
차원문 조각 '오만'Quest item grant이제 돌을 받아도 될까?—1when the quest completes
이야기 (1★)Quest item grantDialogue: Insert Sloth fragmentSpend 1 Portal fragment Sloth1when the quest completes
이야기 (1★)Quest item grantDialogue: Insert Gluttony fragmentSpend 1 Portal fragment Gluttony1when the quest completes
이야기 (3★)Quest item grantA later stage of Goddess in the Swamp—1when the quest completes
치즈Quest item grant옛 신 말인가? 아무튼, 내 부하들이 지하 창고에 들어가게 도와준다면…—2when the quest completes
붉은 눈Quest item grantA later stage of Friend or Foe—1when the quest completes
옛 신의 기도문Quest item grant눈, 붉은 눈—1when the quest starts
가-암-자Quest item grant당신 친구가 많이 아프다는 이야기를 들었어. 그래서 그 일부를 미리 넘길까 해.—3when the quest completes
차원문 조각 '탐욕'Quest item grant다행스럽게도 조각은 하나만 빼고 다 모았어… 그리고 그 하나가 이 근처 어딘가에 있지.—1when the quest completes
서명된 인쇄된 지폐Quest item grant아주 잘되었군… 마침 나도 하나 있어. 선거 안내서에 들어 있더라고.—10when the quest completes
의문의 상자Quest item grant하지만 되게 예쁘네…—1when the quest completes
마을의 감사Quest item grant하지만 되게 예쁘네…—3when the quest completes
손Starting equipmentKeeper’s starting toolbelt—1Provided when a new save is initialized
강철 주괴Paid NPC tradeBishopPay 100 bronze1Choose Steel Ingot x1
강철 주괴Paid NPC tradeBishopPay 1000 bronze10Choose Steel Ingot x10
강철 주괴Paid NPC tradeBishopPay 5000 bronze50Choose Steel Ingot x50
강철 주괴Paid NPC tradeBishopPay 10000 bronze100Choose Steel Ingot x100
특별한 목재Paid NPC tradeHaroldPay 100 bronze1Choose Special Wood x1
특별한 목재Paid NPC tradeHaroldPay 1000 bronze10Choose Special Wood x10
특별한 목재Paid NPC tradeHaroldPay 5000 bronze50Choose Special Wood x50
특별한 목재Paid NPC tradeHaroldPay 10000 bronze100Choose Special Wood x100
  • A quest context can use a named quest, localized description, supported trigger, NPC, or nearest named story stage. That context does not define a complete quest sequence. A named-quest finish-item reward is omitted here only when it is already linked from the quest reference.
  • Trade rows are limited to the traced Special Wood and Steel dialogue purchases. They show the recorded bronze cost and choice only when the item, quantity and player-directed drop match the connected supplies-cost inputs.
  • Quest Price requirements are shown as amounts to spend/pay; Lock requirements are shown as amounts to have. Other requirements and conditions appear only when supported by the source fields; if a condition cannot be decoded, the row says so. A dash means no supported value was recorded; it does not mean unrestricted access.
  • Other item grants and purchase routes may be absent. In particular, the extractor leaves unresolved drops and inventory changes without a supported player-facing context out of this table. This is not an exhaustive acquisition list or a tested gameplay walkthrough.

The table comes from local game-data and visual-script extraction. See the extraction evidence for the snapshot hashes and the items reference for item facts. Gameplay review remains pending.

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