Перейти к содержимому

Mercenary payments

This reference lists payment definitions found in the local game data: the payment’s bronze amount, required items, and explicit effects after payment or a win. The linked tiers follow the source’s SetMercenariesPaymentId chain; other item-payment definitions are labeled by their payment type where the chain does not place them.

Mercenary payments
PaymentMoney (bronze)Items requiredAfter paymentAfter a win
Payment tier 1500——Next payment is tier 2
Payment tier 2750——Next payment is tier 3
Payment tier 31000——Next payment is tier 4
Payment tier 41500——Next payment is tier 5
Payment tier 52000—Starts the Inflation questIf the Inflation quest is not complete, next payment is tier 6
Payment tier 610000———
Item payment0Wine (3★) ×3——
  • This is a schedule reference, not a roster of mercenary characters and not a recommendation about which payment to choose.
  • Money uses the game’s stored bronze denomination. Its static formatter displays 100 bronze as 1 silver and 10,000 bronze as 1 gold.
  • Follow-up effects are limited to expressions the extractor can identify. A listed payment or win effect does not establish every runtime consequence.
  • See Town combat for the combat overview. Money values are shown in bronze so they can be compared directly across definitions.

Click the picture or scroll to zoom, drag to move. Click outside it or press Esc to close.

Неофициальная фан-вики, не связанная с Lazy Bear Games / tinyBuild. Права на материалы игры принадлежат их владельцам.