Combat equipment
The table covers named, illustrated equipment definitions that also have a row in Items. It exposes the source fields useful when comparing weapons, armor, tools and zombie collars, with each equipment name linking to its item record.
| Ilustración | Objeto | Tipo | Quality value | Damage formula | Stamina cost formula | Attack range | Attack interval | Knockback force | Talent effects | Skull and collar effects |
|---|---|---|---|---|---|---|---|---|---|---|
| Manos | Herramienta | 0 | — | — | — | — | — | Orange talent, Green talent, Red talent, Blue talent, Yellow talent | — | |
| Hacha oxidada | Herramienta | 0 | — | — | — | — | — | Orange talent +1 | — | |
| Hacha de bronce | Herramienta | 0 | — | — | — | — | — | Orange talent +2 | — | |
| Hacha de hierro | Herramienta | 0 | — | — | — | — | — | Orange talent +4 | — | |
| Hacha de acero | Herramienta | 0 | — | — | — | — | — | Orange talent +6 | — | |
| Pico oxidado | Herramienta | 0 | — | — | — | — | — | Orange talent +1 | — | |
| Pico de bronce | Herramienta | 0 | — | — | — | — | — | Orange talent +2 | — | |
| Pico de hierro | Herramienta | 0 | — | — | — | — | — | Orange talent +4 | — | |
| Pico de acero | Herramienta | 0 | — | — | — | — | — | Orange talent +6 | — | |
| Martillo oxidado | Herramienta | 0 | — | — | — | — | — | Red talent +1 | — | |
| Martillo de bronce | Herramienta | 0 | — | — | — | — | — | Red talent +2 | — | |
| Martillo de hierro | Herramienta | 0 | — | — | — | — | — | Red talent +4 | — | |
| Martillo de acero | Herramienta | 0 | — | — | — | — | — | Red talent +6 | — | |
| Herramientas de bronce | Herramienta | 0 | — | — | — | — | — | Red talent +1 | — | |
| Herramientas de hierro | Herramienta | 0 | — | — | — | — | — | Red talent +2 | — | |
| Herramientas de acero | Herramienta | 0 | — | — | — | — | — | Red talent +4 | — | |
| Pala oxidada | Herramienta | 0 | — | — | — | — | — | Green talent +1 | — | |
| Pala de bronce | Herramienta | 0 | — | — | — | — | — | Green talent +2 | — | |
| Pala de hierro | Herramienta | 0 | — | — | — | — | — | Green talent +4 | — | |
| Pala de acero | Herramienta | 0 | — | — | — | — | — | Green talent +6 | — | |
| Kit de carnicero | Herramienta | 0 | — | — | — | — | — | Blue talent +1 | — | |
| Kit de cirujano | Herramienta | 0 | — | — | — | — | — | Blue talent +2 | — | |
| Kit de cirujano maestro | Herramienta | 0 | — | — | — | — | — | Blue talent +4 | — | |
| Kit de alquimista novato | Herramienta | 0 | — | — | — | — | — | Blue talent +1 | — | |
| Kit de alquimista | Herramienta | 0 | — | — | — | — | — | Blue talent +2 | — | |
| Kit de buen alquimista | Herramienta | 0 | — | — | — | — | — | Blue talent +4 | — | |
| Manual básico | Herramienta | 0 | — | — | — | — | — | Yellow talent +1 | — | |
| Diccionario | Herramienta | 0 | — | — | — | — | — | Yellow talent +2 | — | |
| Glosario | Herramienta | 0 | — | — | — | — | — | Yellow talent +4 | — | |
| Talismán de bronce | Herramienta | 0 | — | — | — | — | — | Yellow talent +1 | — | |
| Talismán de plata | Herramienta | 0 | — | — | — | — | — | Yellow talent +2 | — | |
| Talismán de oro | Herramienta | 0 | — | — | — | — | — | Yellow talent +4 | — | |
| Espada oxidada | Espada | 1 | 4 + 2 × your Sword Master + 3 × your Damage bonus + 2 × your God's fury | 20 × (1 − your Berserk effect) | — | — | — | — | — | |
| Espada de bronce | Espada | 2 | 5 + 2 × your Sword Master + 3 × your Damage bonus + 2 × your God's fury | 20 × (1 − your Berserk effect) | — | — | — | — | — | |
| Espada de hierro | Espada | 3 | 7 + 2 × your Sword Master + 3 × your Damage bonus + 2 × your God's fury | 20 × (1 − your Berserk effect) | — | — | — | — | — | |
| Espada de acero | Espada | 4 | 10 + 2 × your Sword Master + 3 × your Damage bonus + 2 × your God's fury | 20 × (1 − your Berserk effect) | — | — | — | — | — | |
| Espada maestra | Espada | 5 | 13 + 3 × your Sword Master + 3 × your Damage bonus + 2 × your God's fury | 20 × (1 − your Berserk effect) | — | — | — | — | — | |
| Armadura oxidada | Armadura | 0 | — | — | — | — | — | — | — | |
| Armadura de bronce | Armadura | 1 | — | — | — | — | — | — | — | |
| Armadura de hierro | Armadura | 2 | — | — | — | — | — | — | — | |
| Armadura de acero | Armadura | 3 | — | — | — | — | — | — | — | |
| Armadura maestra | Armadura | 4 | — | — | — | — | — | — | — | |
| Arco sencillo | Arco | 1 | 4 + 3 × your Damage bonus + 3 × attacker’s Blindseye + 3 × your God's fury | 10 × (1 − your Berserk effect) | 6 | 1 | — | — | — | |
| Arco reforzado | Arco | 1 | 8 + 3 × your Damage bonus + 3 × attacker’s Blindseye + 3 × your God's fury | 10 × (1 − your Berserk effect) | 6 | 1 | — | — | — | |
| Arco de combate | Arco | 2 | 15 + 3 × your Damage bonus + 3 × attacker’s Blindseye + 3 × your God's fury | 10 × (1 − your Berserk effect) | 6 | 1 | — | — | — | |
| Arco pesado | Arco | 3 | 22 + 3 × your Damage bonus + 3 × attacker’s Blindseye + 3 × your God's fury | 10 × (1 − your Berserk effect) | 6 | 1 | — | — | — | |
| Pica sencilla | Pica | 1 | 2 + 3 × your Damage bonus + 2 × attacker’s Impaler | 30 | 2 | 0.65 | — | — | — | |
| Pica ligera | Pica | 1 | 4 + 3 × your Damage bonus + 2 × attacker’s Impaler | 25 | 2 | 0.65 | — | — | — | |
| Pica de combate | Pica | 2 | 6 + 3 × your Damage bonus + 2 × attacker’s Impaler | 25 | 2 | 0.65 | — | — | — | |
| Lanza de caballero | Pica | 3 | 10 + 3 × your Damage bonus + 2 × attacker’s Impaler | 20 | 2 | 0.65 | — | — | — | |
| Collar de zombi de bronce | Collar de zombi | 0 | — | — | — | — | — | — | Red skull limit: 0–5 | |
| Collar de zombi dorado | Collar de zombi | 0 | — | — | — | — | — | — | Red skull limit: 0–10 | |
| Collar de zombi de acero | Collar de zombi | 0 | — | — | — | — | — | — | Red skull limit: 0–99 | |
| Caña básica | Herramienta | 0 | — | — | — | — | — | Green talent +1 | — | |
| Caña de novato | Herramienta | 0 | — | — | — | — | — | Green talent +2 | — | |
| Caña avanzada | Herramienta | 0 | — | — | — | — | — | Green talent +4 | — | |
| Caña de profesional | Herramienta | 0 | — | — | — | — | — | Green talent +6 | — | |
| Caña maestra | Herramienta | 0 | — | — | — | — | — | Green talent +8 | — |
No hay entradas coincidentes.
Damage, stamina cost and effects may be formulas rather than evaluated values. Range, attack interval and knockback are the stored definition fields; the page does not claim that they predict current-build combat outcomes. See Town combat for the system context and items for item facts.
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