Sermons
The table lists illustrated sermon definitions, including their station, talent lock, minimum parishioners, difficulty, base
faith/money reward coefficients and explicit success rewards.
| Arte | Sermon | Station | Talent lock | Minimum parishioners | Difficulty | Base reward coefficients | Success rewards |
|---|---|---|---|---|---|---|---|
| Oração Básica (1★) | — | 1 | 4 | 8 | Faith coefficient: 0.25 + 0.1*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Cemetery money expression: 10 + 2*PPar("perk_cardinal_2") - 6*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração Básica (2★) | — | 1 | 4 | 8 | Faith coefficient: 0.25 + 0.1*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Cemetery money expression: 15 + 3*PPar("perk_cardinal_2") - 9*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração Básica (3★) | — | 1 | 4 | 8 | Faith coefficient: 0.25 + 0.1*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração de Fé (1★) | — | 1 | 7 | 15 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Cemetery money expression: 10 + 1*PPar("perk_cardinal_2") - 6*PPar("debuff_dislike"); Smile faith expression: 0.4 + 0.1*PPar("perk_priest_2") - 0.3*PPar("debuff_dislike") | |
| Oração de Fé (2★) | — | 1 | 20 | 40 | Faith coefficient: 0.4 + 0.2*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Cemetery money expression: 10 + 1*PPar("perk_cardinal_2") - 6*PPar("debuff_dislike"); Smile faith expression: 0.5 + 0.1*PPar("perk_priest_2") - 0.4*PPar("debuff_dislike") | |
| Oração de Fé (3★) | — | 1 | 50 | 70 | Faith coefficient: 0.5 + 0.3*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Cemetery money expression: 15 + 3*PPar("perk_cardinal_2") - 9*PPar("debuff_dislike"); Smile faith expression: 0.6 + 0.1*PPar("perk_priest_2") - 0.5*PPar("debuff_dislike") | |
| Oração de Dinheiro (1★) | — | 1 | 7 | 15 | Faith coefficient: 0.2 + 0.1*PPar("perk_priest") - 0.1*PPar("debuff_dislike"); Money coefficient: 10 + 2*PPar("perk_cardinal") - 6*PPar("debuff_dislike") | Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração de Dinheiro (2★) | — | 1 | 20 | 40 | Faith coefficient: 0.2 + 0.1*PPar("perk_priest") - 0.1*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Cemetery money expression: 25 + 5*PPar("perk_cardinal_2") - 15*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração de Dinheiro (3★) | — | 1 | 50 | 70 | Faith coefficient: 0.2 + 0.1*PPar("perk_priest") - 0.1*PPar("debuff_dislike"); Money coefficient: 30 + 6*PPar("perk_cardinal") - 18*PPar("debuff_dislike") | Cemetery money expression: 30 + 6*PPar("perk_cardinal_2") - 18*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração combinada (1★) | — | 1 | 30 | 60 | Faith coefficient: 0.4 + 0.2*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 10 + 2*PPar("perk_cardinal") - 6*PPar("debuff_dislike") | Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.4 + 0.1*PPar("perk_priest_2") - 0.3*PPar("debuff_dislike") | |
| Oração combinada (2★) | — | 1 | 60 | 120 | Faith coefficient: 0.4 + 0.2*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 10 + 2*PPar("perk_cardinal") - 6*PPar("debuff_dislike") | Cemetery money expression: 25 + 5*PPar("perk_cardinal_2") - 15*PPar("debuff_dislike"); Smile faith expression: 0.5 + 0.1*PPar("perk_priest_2") - 0.4*PPar("debuff_dislike") | |
| Oração combinada (3★) | — | 1 | 120 | 160 | Faith coefficient: 0.4 + 0.2*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 10 + 2*PPar("perk_cardinal") - 6*PPar("debuff_dislike") | Cemetery money expression: 30 + 6*PPar("perk_cardinal_2") - 18*PPar("debuff_dislike"); Smile faith expression: 0.6 + 0.1*PPar("perk_priest_2") - 0.5*PPar("debuff_dislike") | |
| Oração de Combate (1★) | — | 1 | 15 | 40 | Faith coefficient: 0.2 + 0.1*PPar("perk_priest") - 0.1*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Buff: God's fury; Cemetery money expression: 5 + 1*PPar("perk_cardinal_2") - 3*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração de Combate (2★) | — | 1 | 40 | 80 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Buff: God's fury; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2") - 6*PPar("debuff_dislike"); Smile faith expression: 0.4 + 0.1*PPar("perk_priest_2") - 0.3*PPar("debuff_dislike") | |
| Oração de Combate (3★) | — | 1 | 80 | 120 | Faith coefficient: 0.4 + 0.2*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Buff: God's fury; Cemetery money expression: 15 + 3*PPar("perk_cardinal_2") - 9*PPar("debuff_dislike"); Smile faith expression: 0.5 + 0.1*PPar("perk_priest_2") - 0.4*PPar("debuff_dislike") | |
| Oração de Colheita (1★) | — | 1 | 15 | 40 | Faith coefficient: 0.2 + 0.1*PPar("perk_priest") - 0.1*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Buff: God of nature; Cemetery money expression: 5 + 1*PPar("perk_cardinal_2") - 3*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração de Colheita (2★) | — | 1 | 40 | 80 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Buff: God of nature; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2") - 6*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração de Colheita (3★) | — | 1 | 80 | 120 | Faith coefficient: 0.4 + 0.2*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 5 + 1*PPar("perk_cardinal") - 3*PPar("debuff_dislike") | Buff: God of nature; Cemetery money expression: 15 + 3*PPar("perk_cardinal_2") - 9*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração das tempestades | — | 1 | 20 | 40 | Faith coefficient: 0.4 + 0.2*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Buff: God of the storms; Cemetery money expression: 30 + 6*PPar("perk_cardinal_2") - 18*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração do repouso (1★) | — | 1 | 20 | 50 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Buff: God of dead; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.1 + 0.1*PPar("perk_priest_2") | |
| Oração do repouso (2★) | — | 1 | 50 | 100 | Faith coefficient: 0.4 + 0.2*PPar("perk_priest") - 0.3*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Buff: God of dead; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2") - 0.1*PPar("debuff_dislike") | |
| Oração do repouso (3★) | — | 1 | 100 | 150 | Faith coefficient: 0.5 + 0.3*PPar("perk_priest") - 0.4*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Buff: God of dead; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração da excelência (1★) | — | 1 | 40 | 90 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Buff: God of craftsmen; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração da excelência (2★) | — | 1 | 90 | 140 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Buff: God of craftsmen; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração da excelência (3★) | — | 1 | 140 | 200 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Buff: God of craftsmen; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2") - 12*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike") | |
| Oração das afinidades (1★) | — | 1 | 40 | 90 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Cemetery money expression: 40 + 8*PPar("perk_cardinal_2") - 24*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike"); Items: Town Gratitude ×10 | |
| Oração das afinidades (2★) | — | 1 | 90 | 140 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Cemetery money expression: 50 + 10*PPar("perk_cardinal_2") - 30*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike"); Items: Town Gratitude ×20 | |
| Oração das afinidades (3★) | — | 1 | 140 | 200 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 20 + 4*PPar("perk_cardinal") - 12*PPar("debuff_dislike") | Cemetery money expression: 60 + 12*PPar("perk_cardinal_2") - 36*PPar("debuff_dislike"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") - 0.2*PPar("debuff_dislike"); Items: Town Gratitude ×30 | |
| Oração hipnotizante (1★) | — | 1 | 60 | 120 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 10 + 2*PPar("perk_cardinal") - 6*PPar("debuff_dislike") | Buff: God of delusions; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2") - 6*PPar("debuff_dislike"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2") - 0.1*PPar("debuff_dislike") | |
| Oração hipnotizante (2★) | — | 1 | 120 | 160 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 10 + 2*PPar("perk_cardinal") - 6*PPar("debuff_dislike") | Buff: God of delusions; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2") - 6*PPar("debuff_dislike"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2") - 0.1*PPar("debuff_dislike") | |
| Oração hipnotizante (3★) | — | 1 | 160 | 220 | Faith coefficient: 0.3 + 0.2*PPar("perk_priest") - 0.2*PPar("debuff_dislike"); Money coefficient: 10 + 2*PPar("perk_cardinal") - 6*PPar("debuff_dislike") | Buff: God of delusions; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2") - 6*PPar("debuff_dislike"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2") - 0.1*PPar("debuff_dislike") | |
| Oração do Deus Antigo | — | 1 | 180 | 180 | Faith coefficient: 1 + 0.5*PPar("perk_priest") - 0.9*PPar("debuff_dislike"); Money coefficient: 50 + 10*PPar("perk_cardinal") | — | |
| Oração da proteção (1★) | — | 1 | 15 | 40 | Faith coefficient: 0.2 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: God's protection; Cemetery money expression: 5 + 1*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da proteção (2★) | — | 1 | 40 | 80 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: God's protection; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2"); Smile faith expression: 0.4 + 0.1*PPar("perk_priest_2") | |
| Oração da proteção (3★) | — | 1 | 80 | 120 | Faith coefficient: 0.4 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: God's protection; Cemetery money expression: 15 + 3*PPar("perk_cardinal_2"); Smile faith expression: 0.5 + 0.1*PPar("perk_priest_2") | |
| Oração da imaginação (1★) | — | 1 | 15 | 40 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: Creative God; Cemetery money expression: 5 + 1*PPar("perk_cardinal_2"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2") | |
| Oração da imaginação (2★) | — | 1 | 40 | 80 | Faith coefficient: 0.4 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: Creative God; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da imaginação (3★) | — | 1 | 80 | 120 | Faith coefficient: 0.5 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: Creative God; Cemetery money expression: 15 + 3*PPar("perk_cardinal_2"); Smile faith expression: 0.4 + 0.1*PPar("perk_priest_2") | |
| Oração da sanidade (1★) | — | 1 | 15 | 40 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: God of insane; Cemetery money expression: 5 + 1*PPar("perk_cardinal_2"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2") | |
| Oração da sanidade (2★) | — | 1 | 40 | 80 | Faith coefficient: 0.4 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: buff_insanity_2; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da sanidade (3★) | — | 1 | 80 | 120 | Faith coefficient: 0.5 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: buff_insanity_3; Cemetery money expression: 15 + 3*PPar("perk_cardinal_2"); Smile faith expression: 0.4 + 0.1*PPar("perk_priest_2") | |
| Oração da prosperidade (1★) | — | 1 | 20 | 50 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Cemetery money expression: 30 + 6*PPar("perk_cardinal_2"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2"); Items: prosperity_item ×1 | |
| Oração da prosperidade (2★) | — | 1 | 50 | 100 | Faith coefficient: 0.4 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Cemetery money expression: 40 + 8*PPar("perk_cardinal_2"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2"); Items: prosperity_item ×3 | |
| Oração da prosperidade (3★) | — | 1 | 100 | 150 | Faith coefficient: 0.5 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Cemetery money expression: 50 + 10*PPar("perk_cardinal_2"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2"); Items: prosperity_item ×5 | |
| Oração da pureza (1★) | — | 1 | 20 | 50 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: God of sane; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2"); Smile faith expression: 0.1 + 0.1*PPar("perk_priest_2") | |
| Oração da pureza (2★) | — | 1 | 50 | 100 | Faith coefficient: 0.4 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: God of sane; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2"); Smile faith expression: 0.2 + 0.1*PPar("perk_priest_2") | |
| Oração da pureza (3★) | — | 1 | 100 | 150 | Faith coefficient: 0.5 + 0.1*PPar("perk_priest"); Money coefficient: 5 + 1*PPar("perk_cardinal") | Buff: God of sane; Cemetery money expression: 20 + 4*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da consumação (1★) | — | 1 | 20 | 50 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Buff: God of offer; Cemetery money expression: 30 + 6*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da consumação (2★) | — | 1 | 50 | 100 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Buff: God of offer; Cemetery money expression: 40 + 8*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da consumação (3★) | — | 1 | 100 | 150 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Buff: God of offer; Cemetery money expression: 50 + 10*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da demanda (1★) | — | 1 | 40 | 90 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Buff: God of demand; Cemetery money expression: 30 + 6*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da demanda (2★) | — | 1 | 90 | 140 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Buff: God of demand; Cemetery money expression: 40 + 8*PPar("perk_cardinal_2"); Smile faith expression: 0.6 + 0.1*PPar("perk_priest_2") | |
| Oração da demanda (3★) | — | 1 | 140 | 200 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 20 + 4*PPar("perk_cardinal") | Buff: God of demand; Cemetery money expression: 50 + 10*PPar("perk_cardinal_2"); Smile faith expression: 0.7 + 0.1*PPar("perk_priest_2") | |
| Oração da celeridade | — | 1 | 30 | 60 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 10 + 2*PPar("perk_cardinal") | Buff: Running God; Cemetery money expression: 10 + 2*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da obediência (1★) | — | 1 | 60 | 120 | Faith coefficient: 0.3 + 0.1*PPar("perk_priest"); Money coefficient: 15 + 3*PPar("perk_cardinal") | Buff: God of the zombies; Cemetery money expression: 15 + 3*PPar("perk_cardinal_2"); Smile faith expression: 0.3 + 0.1*PPar("perk_priest_2") | |
| Oração da obediência (2★) | — | 1 | 120 | 160 | Faith coefficient: 0.5 + 0.1*PPar("perk_priest"); Money coefficient: 50 + 10*PPar("perk_cardinal") | Buff: God of the zombies; Cemetery money expression: 25+ 3*PPar("perk_cardinal_2"); Smile faith expression: 0.6 + 0.1*PPar("perk_priest_3") | |
| Oração da obediência (3★) | — | 1 | 160 | 220 | Faith coefficient: 0.5 + 0.1*PPar("perk_priest"); Money coefficient: 50 + 10*PPar("perk_cardinal") | Buff: God of the zombies; Cemetery money expression: 30+ 3*PPar("perk_cardinal_2"); Smile faith expression: 0.7 + 0.1*PPar("perk_priest_4") | |
| Oração da música | — | 1 | 80 | 80 | Faith coefficient: 0.5 + 0.1*PPar("perk_priest"); Money coefficient: 50 + 10*PPar("perk_cardinal") | — |
Nenhum registro correspondente.
Reading the values
Seção intitulada “Reading the values”- The base reward expressions are coefficients, not calculated totals. The table preserves source formulas instead of predicting a reward for a particular congregation or save.
- In formula text,
PPar("...")reads the named player parameter. Operators and any other function calls remain source text; the table does not simplify or evaluate them. Separate labels identify faith and money. - Money expressions use the game’s stored bronze denomination. Its static formatter displays each 100 bronze as 1 silver and each 10,000 bronze as 1 gold; this conversion does not turn a coefficient into a guaranteed payout.
- The success-rewards column lists explicit effects found in the definition. A blank entry does not imply that a sermon cannot have other runtime effects.
- Compare the listed minimum parishioners and difficulty to see how ceremony definitions differ; these fields do not calculate a success chance.
For the tutorial’s guidance on the day, attendance and ceremony requirements, see Study and sermons. Gameplay review is still pending.
Wiki de fãs não oficial, sem afiliação com Lazy Bear Games / tinyBuild. O conteúdo do jogo pertence aos seus proprietários.