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Item origins

This supplemental table separates three traced item origins: the Keeper’s starting Hands ×1 toolbelt item, quest-stage item drops (including localized or contextual unnamed stages), and NPC dialogue purchases whose choice, cost and player-directed drop can be connected. The starting tool is equipment from new-save initialization, not a quest reward or purchase; see the method-level code evidence.

Item origins
GrafikGegenstandHow obtainedProvider or story contextKnown prerequisites or costsQuantityAvailability
Rostige SpitzhackeQuest item grantA later stage of Great job! What determination! Now get me outta this sarcophagus.—1when the quest completes
Rostige AxtQuest item grantIntroduction: So grab an axe... Clear the path.—1Interact with the axe beside the barricade; when the quest completes
Geschichte (1★)Quest item grantA later stage of Fair point... see you tomorrow.—1when the quest completes
GeheimkombinationQuest item grantDanke ...—1when the quest completes
Feen-SumpfkarteQuest item grantKeine weiteren Fragen! Du hast eine Menge zu tun.—1when the quest completes
PR-VertragQuest item grantDu musst ihn nur überzeugen. Bring ihn dazu, diese Vereinbarung zu unterschreiben. Ich kümmere mich um den Rest.—1when the quest completes
KartenspielQuest item grantIch mag dich ... Du kannst Gunters Karten haben.—1when the quest completes
Stadt-DankbarkeitQuest item grantA later stage of Concept for a Concert—2when the quest completes
Geschichte (2★)Quest item grantA later stage of Concept for a Concert—1when the quest completes
ReanimationsflüssigkeitQuest item grantPersönliche Zombiezone—2when the quest starts
Gold-ZombiehalsbandQuest item grantPersönliche Zombiezone—2when the quest starts
Vorläufige Dorfvorsteher-BescheinigungQuest item grantDorfvorsteher-Bescheinigung einsammeln—1when the quest completes
WaldpassQuest item grantAch ja, hier ... Jully bat mich, dir das zu geben.—1when the quest completes
DynamitQuest item grantKlaro!—1when the quest completes
KäseQuest item grantLeider hat unsere Familie nicht viel Glück mit Käse ...—1when the quest completes
Stadt-DankbarkeitQuest item grantA later stage of Jack's Back in Business—2when the quest completes
Stadt-DankbarkeitQuest item grantDialogue: UpgradeSpend 2 Furniture Kit I, Spend 2 Building Kit I1when the quest completes
NecronomiconQuest item grantAlso sollte ich dir eigentlich dafür danken, dass du mich daran erinnert hast. Hier – nimm es.—1when the quest completes
Geschichte (2★)Quest item grantAlso sollte ich dir eigentlich dafür danken, dass du mich daran erinnert hast. Hier – nimm es.—1when the quest completes
Völlerei-PortalfragmentQuest item grantWenn der Bischof dir den Spiegel anvertraut hat, kann ich dir wohl auch vertrauen.—1when the quest completes
Stolz-PortalfragmentQuest item grantKann ich den Stein jetzt haben?—1when the quest completes
Geschichte (1★)Quest item grantDialogue: Insert Sloth fragmentSpend 1 Portal fragment Sloth1when the quest completes
Geschichte (1★)Quest item grantDialogue: Insert Gluttony fragmentSpend 1 Portal fragment Gluttony1when the quest completes
Geschichte (3★)Quest item grantA later stage of Goddess in the Swamp—1when the quest completes
KäseQuest item grantDer uralte Gott? Wie auch immer, wenn du meinen Jungs hilfst, in den Keller zu kommen ...—2when the quest completes
Rotes AugeQuest item grantA later stage of Friend or Foe—1when the quest completes
Gebet für den uralten GottQuest item grantAuge, Rotes Auge—1when the quest starts
HerdapfelQuest item grantWir haben gehört, dass dein Freund sehr krank ist, deshalb geben wir dir schon mal etwas im Voraus.—3when the quest completes
Gier-PortalfragmentQuest item grantZum Glück habe ich alle Teile bis auf eines ... und das müsste irgendwo hier in der Nähe sein.—1when the quest completes
Unterzeichnetes gedrucktes GeldQuest item grantDas trifft sich ja gut ... Ich habe hier einen. Der war bei den Wahlunterlagen mit dabei.—10when the quest completes
Geheimnisvolle KisteQuest item grantAber hübsch isses ...—1when the quest completes
Stadt-DankbarkeitQuest item grantAber hübsch isses ...—3when the quest completes
HändeStarting equipmentKeeper’s starting toolbelt—1Provided when a new save is initialized
StahlbarrenPaid NPC tradeBishopPay 100 bronze1Choose Steel Ingot x1
StahlbarrenPaid NPC tradeBishopPay 1000 bronze10Choose Steel Ingot x10
StahlbarrenPaid NPC tradeBishopPay 5000 bronze50Choose Steel Ingot x50
StahlbarrenPaid NPC tradeBishopPay 10000 bronze100Choose Steel Ingot x100
Besonderes HolzPaid NPC tradeHaroldPay 100 bronze1Choose Special Wood x1
Besonderes HolzPaid NPC tradeHaroldPay 1000 bronze10Choose Special Wood x10
Besonderes HolzPaid NPC tradeHaroldPay 5000 bronze50Choose Special Wood x50
Besonderes HolzPaid NPC tradeHaroldPay 10000 bronze100Choose Special Wood x100
  • A quest context can use a named quest, localized description, supported trigger, NPC, or nearest named story stage. That context does not define a complete quest sequence. A named-quest finish-item reward is omitted here only when it is already linked from the quest reference.
  • Trade rows are limited to the traced Special Wood and Steel dialogue purchases. They show the recorded bronze cost and choice only when the item, quantity and player-directed drop match the connected supplies-cost inputs.
  • Quest Price requirements are shown as amounts to spend/pay; Lock requirements are shown as amounts to have. Other requirements and conditions appear only when supported by the source fields; if a condition cannot be decoded, the row says so. A dash means no supported value was recorded; it does not mean unrestricted access.
  • Other item grants and purchase routes may be absent. In particular, the extractor leaves unresolved drops and inventory changes without a supported player-facing context out of this table. This is not an exhaustive acquisition list or a tested gameplay walkthrough.

The table comes from local game-data and visual-script extraction. See the extraction evidence for the snapshot hashes and the items reference for item facts. Gameplay review remains pending.

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