World actions
This table collects illustrated, non-item-producing craft actions such as repairs, planting and fueling when their requirements and effects can be represented from the local definitions. It distinguishes an action performed on a worksite from a recipe that produces an inventory item.
| Illustration | Action | Lieu | Action mode | Ingrédients | Effet | Points de technologie (rouge / vert / bleu) |
|---|---|---|---|---|---|---|
| Réparer le Pont | Pont du Vignoble | — | Wooden Plank ×4, Polished Bronze ×1, Piece of stone ×4 | Runs a scripted game action | 2 / — / — | |
| Réparer le Carrousel à Zombies | Carrousel à Zombies Cassé | — | Bronze Gear ×6, Bronze Detail ×4, Wooden Plank ×4 | Runs a scripted game action | 5 / — / — | |
| Réparer le Plan de Cuisine | Plan de Cuisine Cassé | — | Wooden Plank ×2 | Runs a scripted game action | 3 / — / — | |
| Réparer le Four | Four de Cuisine | — | Piece of stone ×2 | Runs a scripted game action | 3 / — / — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Retirer | — | Marteau | — | Runs a scripted game action | — | |
| Placer | Étagère à Fioles | — | Alchemy Flasks I ×1 | Adds to worksite: Alchemy Flasks ×5 | — | |
| Placer | Étagère à Fioles | — | Alchemy Flasks II ×1 | Adds to worksite: Alchemy Flasks ×10 | — | |
| Formation Rouge I | — | — | — | — | — | |
| Formation Rouge II | — | — | — | — | — | |
| Formation Verte I | — | — | — | — | — | |
| Formation Verte II | — | — | — | — | — | |
| Formation Bleue I | — | — | — | — | — | |
| Formation Bleue II | — | — | — | — | — | |
| Parchemin de Potion de Soins | — | Hand | Ink ×1, Clean Paper ×1, Faith ×1 | Runs a scripted game action | — / 10 / — | |
| Parchemin de Potion d'Énergie | — | Hand | Ink ×1, Clean Paper ×1, Faith ×1 | Runs a scripted game action | — / 10 / 5 | |
| Parchemin de Potion de Vitesse | — | Hand | Ink ×1, Clean Paper ×1, Faith ×1 | Runs a scripted game action | 5 / 5 / 10 | |
| Parchemin de Krotowuha | — | Hand | Ink ×1, Clean Paper ×1, Faith ×1 | Runs a scripted game action | 20 / 20 / 20 | |
| Prélever la chair | Table d'Autopsie I, Table d'Autopsie II | — | — | — | — | |
| Prélever le sang | Table d'Autopsie I, Table d'Autopsie II | — | — | — | — | |
| Prélever la graisse | Table d'Autopsie I, Table d'Autopsie II | — | — | — | — | |
| 10 [panic] pour 1 semaine | Machine de RP I, Machine de RP II, Machine de RP III, Machine de RP IV, Machine de RP V | — | Charged hypno-device ×2 | Runs a scripted game action | — | |
| 20 [panic] pour 2 semaines | Machine de RP II, Machine de RP III, Machine de RP IV, Machine de RP V | — | Newspaper (any kind) ×10, Charged hypno-device ×3 | Runs a scripted game action | — | |
| 30 [panic] pour 3 semaines | Machine de RP III, Machine de RP IV, Machine de RP V | — | Newspaper (any kind) ×20, Charged hypno-device ×5 | Runs a scripted game action | — | |
| 50 [panic] pour 4 semaines | Machine de RP IV, Machine de RP V | — | Newspaper (any kind) ×100 | Runs a scripted game action | — | |
| 80 [panic] pour 5 semaines | Machine de RP V | — | Newspaper (3★) ×100 | Runs a scripted game action | — | |
| Améliorer la Machine de RP I | Machine de RP I | — | Oiled Plank ×10, Iron Detail ×8 | Runs a scripted game action | — | |
| Améliorer la Machine de RP II | Machine de RP II | — | Wooden beam ×6, Advanced Detail ×8 | Runs a scripted game action | — | |
| Améliorer la Machine de RP III | Machine de RP III | — | Wooden Joint ×6, Steel Detail ×8 | Runs a scripted game action | — | |
| Améliorer la Machine de RP IV | Machine de RP IV | — | Carved Wood ×10, Engineering Details ×8 | Runs a scripted game action | — | |
| Ouvrir la trappe | Trappe verrouillée | — | Bronze Detail ×1, Board ×2 | Runs a scripted game action | 1 / — / — | |
| Déblayer l'éboulis | Éboulis | — | Bronze Detail ×3, Wooden Plank ×3 | Runs a scripted game action | 2 / — / — | |
| Invoquer la Fée | Plan de Cuisine, Plan de Cuisine II | — | Dream Dust ×1, Comet's Tail ×1, Tooth ×1 | — | — / 2 / — | |
| Éboulis | Éboulis | — | Dynamite ×1 | Runs a scripted game action | 8 / 2 / 2 | |
| Éboulis | Éboulis | — | Building Kit I ×4, Reinforced Beam ×1 | Runs a scripted game action | 8 / 2 / 2 | |
| Éboulis | Éboulis | — | Iron Detail ×4, Reinforced Beam ×1 | Runs a scripted game action | 2 / — / — | |
| Éboulis | Éboulis | — | Iron Detail ×4, Reinforced Beam ×1 | Runs a scripted game action | 8 / 2 / 2 | |
| Éboulis | Éboulis | — | Bronze Detail ×1, Board ×1 | — | 2 / — / — | |
| Réparer | Dispositif de Résurrection | — | Bronze Detail ×1, Wooden Plank ×2 | Runs a scripted game action | 5 / — / — |
Aucune entrée correspondante.
Reading the entries
Section intitulée « Reading the entries »- The effect column can describe items added to or removed from a worksite. That is not an inventory output: repairing, planting or fueling an object does not by itself mean the action creates a new item for the player.
- The table reflects supported source fields, not a complete interaction walkthrough or a guarantee that each interaction is available in every save.
- Where a requirement, output or effect is not represented, treat it as unknown rather than assuming it is absent. See resources and gathering for object drops and buildings for construction definitions.
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