Battles and defence units
These tables summarize named battle definitions and named defensive structures that have matching placement art. Battle entries show source-defined squad and defence settings, whether barricades or towers are allowed, listed rewards, technology expressions and linked next entries. They do not describe enemy rosters or a tested combat strategy.
| Battle | Squads | Defence power lock | Barricades | Towers | Red tech | Green tech | Blue tech | Rewards | Next battle |
|---|---|---|---|---|---|---|---|---|---|
| Une trouée jusqu'au Port | 1 | 12 | Allowed | Allowed | 50 | — | — | Defender's Emblem ×1 · Zombie goo ×6 · Town Gratitude ×4 | — |
| Les quartiers est\u00A0: Reconnaissance active | 1 | 12 | Allowed | Allowed | 50 | — | — | Defender's Emblem ×1 · Zombie goo ×6 · Town Gratitude ×4 | — |
| Nettoyer les quartiers est | 2 | 20 | Allowed | Allowed | 100 | — | — | Victory Banner ×1 · Zombie goo ×6 · Town Gratitude ×4 | — |
| Nettoyer la Place du Marché | 2 | 22 | Allowed | Allowed | 100 | — | — | Zombie goo ×6 · Town Gratitude ×4 | — |
| Nettoyer les quartiers centraux\u00A0: Partie I | 2 | 36 | Allowed | Allowed | 150 | — | — | Defender's Emblem ×1 · Zombie goo ×6 · Town Gratitude ×4 | — |
| Nettoyer les quartiers centraux\u00A0: Partie II | 3 | 56 | Allowed | Allowed | 150 | — | — | Victory Banner ×1 · Zombie goo ×6 · Town Gratitude ×4 | — |
| Fermer la porte ouest de l'Écluse | 3 | 56 | Allowed | Allowed | 150 | — | — | Zombie goo ×10 · Town Gratitude ×8 | — |
| Fermer la porte est de l'Écluse\u00A0: Partie I | 3 | 80 | Allowed | Allowed | — | — | — | Zombie goo ×10 · Town Gratitude ×8 | Fermer la porte est de l'Écluse\u00A0: Partie II |
| Fermer la porte est de l'Écluse\u00A0: Partie II | 3 | 0 | Allowed | Allowed | 200 | — | — | Zombie goo ×10 · Town Gratitude ×8 | — |
| La bataille du Lac | 3 | 64 | Allowed | Allowed | 200 | — | — | Zombie goo ×10 · Town Gratitude ×8 | — |
| Opération PAHTÂT\u00A0: Partie I | 3 | 72 | Allowed | Allowed | — | — | — | Zombie goo ×10 · Town Gratitude ×8 | Opération PAHTÂT\u00A0: Partie II |
| Opération PAHTÂT\u00A0: Partie II | 3 | 0 | Allowed | Allowed | 200 | — | — | Zombie goo ×10 · Town Gratitude ×8 | — |
| Brèche sous les Bains Publics | 3 | 96 | Allowed | Allowed | 200 | — | — | Keys for Looters ×3 · Victory Banner ×1 · Zombie goo ×4 · Defender's Emblem ×1 | — |
| La bataille finale | 4 | 144 | Allowed | Allowed | 200 | — | — | Keys for Looters ×3 · Zombie goo ×4 · Town Gratitude ×3 | — |
| Baston dans les Égouts I | 1 | 8 | Unavailable | Unavailable | 50 | — | — | Keys for Looters ×3 · Zombie goo ×4 · Town Gratitude ×3 | — |
| Baston dans les Égouts II | 2 | 24 | Unavailable | Unavailable | 100 | — | — | Keys for Looters ×3 · Zombie goo ×4 · Town Gratitude ×3 | — |
| Nettoyage des Égouts I | 1 | 6 | Allowed | Allowed | — | — | — | Keys for Looters ×3 · Zombie goo ×4 · Town Gratitude ×3 | — |
| Sewerena (The Sewer Arena) — Arena entry 1 | 2 | 36 | Allowed | Allowed | 150 | — | — | Keys for Looters ×4 · Zombie goo ×5 · Town Gratitude ×4 | — |
| Sewerena (The Sewer Arena) — Arena entry 2 | 2 | 48 | Allowed | Allowed | 150 | — | — | Keys for Looters ×4 · Zombie goo ×5 · Town Gratitude ×4 | — |
| Sewerena (The Sewer Arena) — Arena entry 4 | 3 | 64 | Allowed | Allowed | 150 | — | — | Keys for Looters ×5 · Zombie goo ×4 · Town Gratitude ×4 | — |
| Sewerena (The Sewer Arena) — Arena entry 5 | 3 | 76 | Allowed | Allowed | 150 | — | — | Keys for Looters ×5 · Zombie goo ×5 · Town Gratitude ×4 | — |
| Sewerena (The Sewer Arena) — Arena entry 6 | 3 | 88 | Allowed | Allowed | 200 | — | — | Keys for Looters ×7 · Zombie goo ×8 · Town Gratitude ×4 | — |
| Sewerena (The Sewer Arena) — Arena entry 7 | 3 | 104 | Allowed | Allowed | 200 | — | — | Keys for Looters ×7 · Zombie goo ×7 · Town Gratitude ×7 | — |
| Sewerena (The Sewer Arena) — Arena entry 10 | 4 | 116 | Allowed | Allowed | 200 | — | — | Keys for Looters ×10 · Zombie goo ×10 · Town Gratitude ×8 | — |
Aucune entrée correspondante.
Defensive structures
Section intitulée « Defensive structures »These entries describe named structures prepared from constructed Military Base objects and used by the temporary fight-building inventory. They are not collectible items carried by the player. The Materials column gives each structure’s recorded base cost; placing a prepared structure on the battlefield is a separate use of that entry, so do not count the materials cost again as another placement cost.
| Illustration | Defensive structure | Health formula | Attack damage formula | Attack range | Attack interval | Armor formula | Military-base preparation materials | Battlefield requirement |
|---|---|---|---|---|---|---|---|---|
| Tour d'Archer I | 150 + 50 × your War Supplier | 8 + 4 × your War Engineer | 7 | 0.6 | — | Bronze Nails ×6 · Reinforced Plank ×2 · Reinforced Bow ×1 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Tour d'Archer II | 300 + 100 × your War Supplier | 16 + 4 × your War Engineer | 7 | 0.6 | — | Iron Nails ×8 · Reinforced Beam ×2 · Reinforced Bow ×1 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Tour d'Archer III | 450 + 100 × your War Supplier | 24 + 6 × your War Engineer | 7 | 0.6 | — | Steel Screws ×8 · Wooden Joint ×2 · Battle Bow ×1 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade I | 400 + 40 × your War Supplier | — | — | — | — | Bronze Nails ×6 · Short Log ×2 · Reinforced Plank ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade II | 600 + 60 × your War Supplier | — | — | — | — | Iron Nails ×8 · Iron Detail ×4 · Reinforced Beam ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade III | 800 + 80 × your War Supplier | — | — | — | — | Steel Screws ×8 · Steel Detail ×4 · Wooden Joint ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade à Pieux I | 250 + 25 × your War Supplier | — | — | — | — | Bronze Nails ×6 · Short Log ×2 · Reinforced Plank ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade à Pieux II | 450 + 45 × your War Supplier | — | — | — | — | Iron Nails ×8 · Iron Detail ×4 · Reinforced Beam ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade à Pieux III | 600 + 60 × your War Supplier | — | — | — | — | Steel Screws ×8 · Steel Detail ×4 · Wooden Joint ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade Fortifiée I | 600 + 60 × your War Supplier | — | — | — | — | Bronze Nails ×6 · Short Log ×2 · Reinforced Plank ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade Fortifiée II | 800 + 80 × your War Supplier | — | — | — | — | Iron Nails ×8 · Iron Detail ×4 · Reinforced Beam ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. | |
| Barricade Fortifiée III | 1000 + 100 × your War Supplier | — | — | — | — | Steel Screws ×8 · Steel Detail ×4 · Wooden Joint ×2 | A prepared structure entry is used for temporary battle placement; this is not a physical item carried by the player. |
Aucune entrée correspondante.
The defence-unit table is limited to named structures present in the game’s
fighter definitions with a verified placement icon. It is not a roster of every enemy or combatant. Health, damage, range, interval and armor may remain formulas; this page does not infer battle tactics from defence flags or thresholds. For the system explanation, see Town combat.
Wiki de fans non officiel, sans lien avec Lazy Bear Games / tinyBuild. Le contenu du jeu appartient à ses propriétaires.