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Porter routes

The table follows the game’s nine porterStationDefs. The allowed-items column lists item IDs in each station definition; those entries do not specify how many items a porter can carry. Destinations show the configured world zone and any custom target containers. A configured destination alone does not establish when a route activates or which upgrades and story conditions enable it.

Porter station routes
ArtworkStationBuild locationAllowed itemsWorld-zone destinationCustom target containers
Porter StationQuarryStone · MarbleFactoryStone Stockpile, Marble Stockpile
Porter StationAbandoned sawmillLogFactoryWood Stockpile
Porter StationZombie MineCoal · Iron OreFactoryOre Stockpile, Coal Stockpile
Porter StationZombie DiggingClay · SandFactoryClay Stockpile, Sand Stockpile
Lifting CraneGardenWheat · Carrot · Beet · Cabbage (1★) · Cabbage (2★) · Cabbage (3★) · Onion (1★) · Onion (2★) · Onion (3★) · Pumpkin (1★) · Pumpkin (2★) · Pumpkin (3★) · Flax—Garden Storage I, Garden Storage II, Garden Storage III
Porter Station—Supply: Building materials I · Supply: Building materials II · Supply: Furniture I · Supply: Furniture II · Supply: Cutlery I · Supply: Cutlery II · Supply: Iron Tools · Supply: Steel Tools · Supply: Kitchen Utensils · Supply: Clothes I · Supply: Clothes II · Supply: Fabric · Supply: Vegetables · Supply: Preserves I · Supply: Preserves II · Supply: Flour Sack · Supply: Appliances I · Supply: Appliances II · Supply: Engineering Mechanism · Supply: Beer · Supply: Wine · Supply: Iron——
Porter StationVineyardHoney · Hops · Grapes (1★) · Grapes (2★) · Grapes (3★)Vineyard Basement—
Porter StationVineyard BasementBeer · Wine (1★) · Wine (2★) · Wine (3★)FactoryAlcohol Storage
  • A station name links to a retained matching entry in the buildings reference when one exists. The extraction audit records source entries that are omitted from that table.
  • Each allowed item links to its item record. Star variants are shown as the item’s named row where the item table groups them.
  • A localized world-zone destination links to the map when that zone has a named map pin. Custom containers appear by their localized names; targets without a localized name are omitted from the player table and retained in the extraction audit.
  • The source records do not establish carrying capacity, trip timing, activation conditions, or whether a configured route is currently usable in a save.

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