Town buildings
According to the game’s tutorial, reclaimed town areas can be restored by building houses and shops. Shops unlock new merchants and town orders and raise village reputation; houses give
Green Scrolls that you deliver to
Linda every Lust day to raise the citizens’ reputation and your maximum happiness limit. This table lists the shops, their upgrades, the house repairs and the wall demolitions.
| Artwork | Building | Kind | Built at | Materials | Unlocked by | Merchant |
|---|---|---|---|---|---|---|
| Apothecary | Shop | Merchant Stalls | Building Kit I ×4, Wooden Kit I ×3, Iron Kit I ×1 | Market Stalls I | Apothecary | |
| Apothecary II | Shop upgrade | — | Furniture Kit I ×4, Sculpture Kit I ×1, Glass Containers ×2 | Upgrade of Apothecary | Apothecary | |
| Apothecary III | Shop upgrade | — | Furniture Kit II ×4, Building Kit II ×3, Sculpture Kit II ×1 | Upgrade of Apothecary II | Apothecary | |
| Vegetable Stand | Shop | Merchant Stalls | Building Kit I ×4, Wooden Kit I ×3, Iron Kit I ×1 | Market Stalls I | Vegetable Stand | |
| Vegetable Stand II | Shop upgrade | — | Furniture Kit I ×4, Glass Containers ×2, Cabbage (2★) ×40 | Upgrade of Vegetable Stand | Vegetable Stand | |
| Vegetable Stand III | Shop upgrade | — | Furniture Kit II ×4, Building Kit II ×3, Onion (3★) ×40 | Upgrade of Vegetable Stand II | Vegetable Stand | |
| Tailor | Shop | Merchant Stalls | Building Kit I ×4, Wooden Kit I ×3, Iron Kit I ×1 | Market Stalls I | Tailor | |
| Tailor II | Shop upgrade | — | Furniture Kit I ×4, Sculpture Kit I ×1, Flax Thread ×40 | Upgrade of Tailor | Tailor | |
| Tailor III | Shop upgrade | — | Furniture Kit II ×4, Building Kit II ×3, Fabric ×60 | Upgrade of Tailor II | Tailor | |
| Furniture Maker | Shop | Merchant Stalls | Building Kit I ×6, Wooden Kit I ×4, Iron Kit I ×2 | Market Stalls II | Furniture Maker | |
| Furniture Maker II | Shop upgrade | — | Furniture Kit I ×6, Sculpture Kit I ×2, Wooden beam ×4 | Upgrade of Furniture Maker | Furniture Maker | |
| Furniture Maker III | Shop upgrade | — | Furniture Kit II ×6, Building Kit II ×4, Steel Screws ×12 | Upgrade of Furniture Maker II | Furniture Maker | |
| Baker | Shop | Merchant Stalls | Building Kit I ×6, Wooden Kit I ×4, Iron Kit I ×2 | Market Stalls II | Baker | |
| Baker II | Shop upgrade | — | Furniture Kit I ×6, Sculpture Kit I ×2, Flesh ×4 | Upgrade of Baker | Baker | |
| Baker III | Shop upgrade | — | Furniture Kit II ×6, Building Kit II ×4, Flesh ×8 | Upgrade of Baker II | Baker | |
| Fish Stand | Shop | Merchant Stalls | Building Kit I ×6, Wooden Kit I ×4, Iron Kit I ×2 | Market Stalls II | Fish Stand | |
| Fish Stand II | Shop upgrade | — | Furniture Kit I ×6, Sculpture Kit I ×2, Advanced Rod ×1 | Upgrade of Fish Stand | Fish Stand | |
| Fish Stand III | Shop upgrade | — | Furniture Kit II ×6, Building Kit II ×4, Pro Rod ×1 | Upgrade of Fish Stand II | Fish Stand | |
| Alchemist | Shop | Merchant Stalls | Building Kit I ×8, Wooden Kit I ×6, Iron Kit I ×3 | Market Stalls III | Alchemist | |
| Alchemist II | Shop upgrade | — | Furniture Kit I ×10, Sculpture Kit II ×4, Blank Softcover Notebook ×4 | Upgrade of Alchemist | Alchemist | |
| Alchemist III | Shop upgrade | — | Furniture Kit II ×10, Building Kit II ×4, Blank Hardcover Notebook ×4 | Upgrade of Alchemist II | Alchemist | |
| Jeweler | Shop | Merchant Stalls | Building Kit I ×8, Wooden Kit I ×6, Iron Kit I ×3 | Market Stalls III | Jeweler | |
| Jeweler II | Shop upgrade | — | Furniture Kit I ×10, Sculpture Kit II ×4, Polished Bronze ×5 | Upgrade of Jeweler | Jeweler | |
| Jeweler III | Shop upgrade | — | Furniture Kit II ×10, Building Kit II ×4, Polished Bronze ×10 | Upgrade of Jeweler II | Jeweler | |
| Builder | Shop | Workshop Courtyard | Building Kit I ×4, Wooden Kit I ×3, Iron Kit I ×1 | Artisans I | Builder | |
| Builder II | Shop upgrade | — | Furniture Kit I ×6, Marble Kit ×4, Carved Stone ×2 | Upgrade of Builder | Builder | |
| Builder III | Shop upgrade | — | Furniture Kit II ×8, Building Kit II ×4, Wooden Joint ×4 | Upgrade of Builder II | Builder | |
| Smithy | Shop | Workshop Courtyard | Building Kit I ×4, Wooden Kit I ×3, Iron Kit I ×1 | Artisans I | Smithy | |
| Smithy II | Shop upgrade | — | Furniture Kit I ×6, Marble Kit ×4, Advanced Detail ×6 | Upgrade of Smithy | Smithy | |
| Smithy III | Shop upgrade | — | Furniture Kit II ×8, Building Kit II ×4, Steel Screws ×12 | Upgrade of Smithy II | Smithy | |
| Tavern | Shop | Workshop Courtyard | Building Kit I ×6, Wooden Kit I ×4, Iron Kit I ×2 | Artisans II | Tavern | |
| Tavern II | Shop upgrade | — | Furniture Kit I ×10, Marble Kit ×6, Apple Cider ×20 | Upgrade of Tavern | Tavern | |
| Tavern III | Shop upgrade | — | Furniture Kit II ×12, Building Kit II ×6, Blueberry Cider ×20 | Upgrade of Tavern II | Tavern | |
| Brewery | Shop | Workshop Courtyard | Building Kit I ×6, Wooden Kit I ×4, Iron Kit I ×2 | Artisans II | Brewery | |
| Brewery II | Shop upgrade | — | Furniture Kit I ×10, Marble Kit ×6, Grape Juice (1★) ×20 | Upgrade of Brewery | Brewery | |
| Brewery III | Shop upgrade | — | Furniture Kit II ×12, Building Kit II ×6, Grape Juice (3★) ×20 | Upgrade of Brewery II | Brewery | |
| Pottery Workshop | Shop | Workshop Courtyard | Board ×12, Bronze Nails ×8 | Locked until unlocked in-game | — | |
| Repair Large House2 of these in town. | House repair | Town plot | Building Kit I ×16, Wooden Kit I ×8, Iron Kit I ×4 | — | — | |
| Repair Block5 of these in town. | House repair | Town plot | Building Kit II ×16, Furniture Kit II ×10, Sculpture Kit II ×5 | — | — | |
| Repair House | House repair | Town plot | Building Kit I ×6, Wooden Kit I ×4, Iron Kit I ×2 | — | — | |
| Repair Small House | House repair | Town plot | Building Kit I ×4, Wooden Kit I ×3, Iron Kit I ×1 | — | — | |
| Repair Large House4 of these in town. | House repair | Town plot | Building Kit I ×20, Wooden Kit I ×10, Furniture Kit I ×6 | — | — | |
| Repair House | House repair | Town plot | Building Kit I ×20, Wooden Kit I ×10, Furniture Kit I ×6 | — | — | |
| Repair Large House | House repair | Town plot | Building Kit I ×30, Wooden Kit II ×10, Sculpture Kit II ×4 | — | — | |
| Repair House | House repair | Town plot | Building Kit I ×30, Wooden Kit II ×10, Sculpture Kit II ×4 | — | — | |
| Demolish the Wall2 of these in town. | Wall demolition | Town plot | Dynamite ×1 | — | — |
No matching entries.
- 13 shops can be built. Twelve have three tiers named I, II and III (for example Apothecary,
Apothecary II,
Apothecary III); the
Pottery Workshop has one. Tier I is built on a plot; the upgrades cost kits and one special material per shop. - Built at: shops of the Merchant Stalls type are built on Merchant Stalls plots and shops of the Workshop Courtyard type on Workshop Courtyard plots. Upgrades are made in place.
- Unlocked by: a shop’s first tier is unlocked by a technology (Market Stalls I to III, Artisans I and II). Upgrades follow the shop.
- Repairs and wall demolitions with the same name and cost share a row, which says how many of them the town has.
- Building, Wooden, Furniture, Iron,
Marble and Sculpture Kits are factory products; the factory recipes page shows how they are made. - What each shop trades is on the merchants and shops page.
Unofficial fan wiki, not affiliated with Lazy Bear Games / tinyBuild. Game content belongs to its owners.