Heroes Duplicated

This guide follows the article’s numbering: 9 room stills match local r67121 candidate layouts; 1 room stills remain unassigned. The article also includes 0 separate Overworld stills, with no target assignments. The exact Steam depot mapping is unverified. Compare your board with these selected views, then use the hint below each image. Article puzzle numbers remain separate from internal set positions. Rings mark visible landmarks, not action steps. Stills show selected layouts only; they do not establish starting states, routes, finishes, or exact video times. When a creator mark or subtitle overlaps playable tiles, the match is presented as text only.
Heroes Duplicated article rooms
Section titled “Heroes Duplicated article rooms”Puzzle 1
Section titled “Puzzle 1”The ring marks a visible landmark, not an action step.
Use two reflection passes to set the gap.
Check: Ring marks green circular pad at the lower-left edge.
Open full-size image in a new tabPuzzle 2
Section titled “Puzzle 2”The ring marks a visible landmark, not an action step.
Change the copies’ spacing by bumping a stone.
Check: Ring marks green circular pad at the lower edge.
Open full-size image in a new tabPuzzle 3
Section titled “Puzzle 3”The ring marks a visible landmark, not an action step.
Use the Trader’s push to split the pair.
Check: Ring marks green circular pad at the lower center.
Open full-size image in a new tabPuzzle 4
Section titled “Puzzle 4”This article still has no approved candidate assignment.
Puzzle 5
Section titled “Puzzle 5”The ring marks a visible landmark, not an action step.
Walk beside the other Thief to pull him along.
Check: Ring marks yellow clover tile beside the dark stone.
Open full-size image in a new tabPuzzle 6
Section titled “Puzzle 6”The ring marks a visible landmark, not an action step.
Clone the Cleric, then turn goblins against each other.
Check: Ring marks cyan circular pad inside the upper-left pink block.
Open full-size image in a new tabPuzzle 7
Section titled “Puzzle 7”The ring marks a visible landmark, not an action step.
Keep each room’s stones in different states.
Check: Ring marks green block in the upper-left room.
Open full-size image in a new tabPuzzle 8
Section titled “Puzzle 8”The ring marks a visible landmark, not an action step.
Use the Bard’s range to desync the Wizards.
Check: Ring marks yellow clover tile in the lower-left room.
Open full-size image in a new tabPuzzle 9
Section titled “Puzzle 9”The ring marks a visible landmark, not an action step.
Exploit the Warrior’s extra pushing reach.
Check: Ring marks green block in the lower-right room.
Open full-size image in a new tabPuzzle 10
Section titled “Puzzle 10”The ring marks a visible landmark, not an action step.
Clone Traders to hold three buttons.
Check: Ring marks yellow clover tile near the center.
Open full-size image in a new tabSelected room views
Section titled “Selected room views”Left green exit
Section titled “Left green exit”Use the stones to adjust the spacing between the two copies.
The blue ring marks a visible landmark in this selected view.
Find Left green exit.
Check: The blue ring marks Left green exit.
Open full-size image in a new tabVideo source
Video credit: 塞德莎.
- Full puzzle candidate inventory (PC r67121) — Extracted data
- Heroes Duplicated solution article — Documentation · walkthrough-heroes-doubled-solutions
- Heroes Duplicated solution article approved source/native crosswalk — Extracted data · approved-cross-source-candidates-2026-10-24
- Heroes Duplicated solution article bilingual selected-layout sections — Extracted data · heroes-duplicated-selected-layouts-2026-10-24
- Root-approved selected video frame and native layout observations — Observed in-game · verified-backlog-video-frame-observations-2026-10-25
- Verified backlog bilingual selected-layout cards — Extracted data · verified-backlog-selected-layouts-2026-10-25
- Verified backlog current display coverage delta — Extracted data · verified-backlog-display-coverage-delta-2026-10-25
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