Undo and checkpoints

Undo returns to an earlier state
Section titled “Undo returns to an earlier state”When a move leaves a puzzle in a dead end, use Undo to return to an earlier state and reconsider the move. The game text describes Undo as returning to a solvable state. Holding Undo can reverse a reset and return to the previous state.
Restart and checkpoint reset
Section titled “Restart and checkpoint reset”Restart restarts the level. If a checkpoint is active, resetting returns to that checkpoint. Keep the terms distinct when deciding what to try: Undo steps back through state, while Restart starts again from the level’s starting point or its checkpoint.
A useful sequence is to undo the last move that changed the space you need; if the state is too far gone, consider a reset and confirm where it returns you. See controls for action labels and when stuck for a spoiler-light routine.
Sources and credits
Mechanic wording and action labels: PC r67121 game text. Cover art: Thekla, Inc.; published by Arc Games and Gamirror Games.
- Game controls, tutorial signs and area names (r67121) — Extracted data
Unofficial fan wiki, not affiliated with Thekla, Inc. / Arc Games / Gamirror Games. Game content belongs to its owners.
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