Goblin City: Rul'gazhix

Rul’gazhix requires one of two preparation tasks: defeat ten goblin parties or destroy five goblin outposts. Return after completing the chosen task, then choose to attack. Leaving before the attack postpones the battle.
What defends the city
Section titled “What defends the city”The documented 47 goblins are sixteen Skirmishers, thirteen Ambushers, three Overseers, four Shamans and eleven Wolfriders. The
Goblin Shaman can use Root and Swarm of Insects and grant Night Vision, so darkness is not reliable cover.
Fight plan
Section titled “Fight plan”
- Approach under cover. Prefer daylight and protected movement. Do not rush a lone brother across exposed ground into the Ambushers.
- Break control while advancing. Root prevents movement and lowers defense; Swarm weakens combat stats. Clear a root when it enables a key action, then pressure the Shamans. Spending every turn clearing roots without gaining ground lets the cycle continue.
- Reform if stalled. Fall back to cover as a group instead of feeding isolated brothers forward. If armor, supplies or ranged protection are inadequate, leave before committing and return after preparing.
Reward
Section titled “Reward”Victory awards Emperor’s Countenance. It is the city’s fixed reward, not a random named helmet from a particular goblin.
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