Watermill and the Rachegeist

The Watermill closes the Stone Pillars and Kraken chain. Visiting the mill alone does not award the sword; complete the Kraken requirement, then return and accept the fight.
Before entering
Section titled “Before entering”The documented defenders are nine Fallen Betrayers, two
Fallen Hero bodyguards and the Rachegeist. Expect a second phase: after its first death, the Rachegeist returns as a ghost with ten
Geists. Bring a company that can survive the undead front line and still respond to the sudden ghost group.
Fight plan
Section titled “Fight plan”
- Hold a stable line against the Betrayers and bodyguards. If the formation allows it, clear the other undead before delivering the first killing blow to the Rachegeist.
- Keep healthy brothers and actions available for the ghost phase. Treat the first apparent boss death as a phase change, not permission to scatter.
- If the company cannot sustain both waves, postpone the mill after the Kraken. Its first visit does not force the reward fight. Check the normal and ghost forms for their different defenses.
Reward
Section titled “Reward”Winning awards
Reproach of the Old Gods and
Rachegeist’s Helm. The helmet was added in update 1.5.2.2. These are location-chain rewards, not a promise of ordinary named-item drops from every undead kill.
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