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Recruit backgrounds

48 general-pool backgrounds. Starting values are background script rolls before origin rules, traits and equipment; talent and random-trait restrictions are listed per background.
Recruit backgroundEntries in general poolListed hiring cost (crowns)Daily wage (crowns)Starting level
Adventurous Noble
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 45–60 · Fatigue 90–105 · Melee 57–67 · Ranged 32–42 · MDef 5–13 · RDef -10–0 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +15/+20 · Fatigue +0/+5 · Melee +10/+10 · MDef +5/+8 · RDef -10/-5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Fear of Beasts, Clubfooted, Irrational, Hesitant, Drunkard, Fainthearted, Craven, Dastard, Fragile, Insecure, Asthmatic, Spartan
1150251–3
Apprentice
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 30–40 · Fatigue 90–100 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
No changes to the general background ranges
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Fear of Undead, Hate for Undead, Dumb, Clumsy, Asthmatic, Athletic, Brute, Bloodthirsty
19081
Bastard
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 25–35 · Fatigue 90–100 · Melee 52–67 · Ranged 32–42 · MDef -5–10 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve -5/-5 · Melee +5/+10 · MDef -5/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Team Player, Ailing, Clumsy, Fat, Tiny, Hesitant, Bleeder, Dastard, Asthmatic
1110141–3
Beggar
View details
Starting attribute ranges (before origin, traits and equipment)
HP 40–50 · Resolve 20–35 · Fatigue 80–90 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP -10/-10 · Resolve -10/-5 · Fatigue -10/-10
Attributes excluded from talent stars
Cannot roll stars: HP, Resolve
Traits excluded during random recruit generation
Iron Jaw, Tough, Strong, Cocky, Fat, Bright, Fearless, Brave, Determined, Deathwish, Greedy, Athletic
13031
Bowyer
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 25–40 · Fatigue 85–100 · Melee 47–57 · Ranged 42–52 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve -5/+0 · Fatigue -5/+0 · Ranged +10/+10
Attributes excluded from talent stars
Cannot roll stars: Melee
Traits excluded during random recruit generation
Fear of Undead, Hate for Undead, Iron Jaw, Athletic, Clumsy, Short Sighted, Fearless, Brave, Iron Lungs, Strong, Tough, Cocky, Dumb, Brute, Bloodthirsty
18081
Brawler
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Starting attribute ranges (before origin, traits and equipment)
HP 55–70 · Resolve 37–45 · Fatigue 100–105 · Melee 52–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 105–110
Offsets from the general starting ranges (min/max)
HP +5/+10 · Resolve +7/+5 · Fatigue +10/+5 · Melee +5/+0 · Init +5/+0
Attributes excluded from talent stars
Cannot roll stars: Ranged
Traits excluded during random recruit generation
Weasel, Fear of Undead, Hate for Undead, Ailing, Clubfooted, Irrational, Asthmatic, Clumsy, Fat, Craven, Insecure, Dastard, Fainthearted, Bright, Bleeder, Fragile, Tiny
1125131
Butcher
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Starting attribute ranges (before origin, traits and equipment)
HP 50–64 · Resolve 37–45 · Fatigue 90–104 · Melee 50–59 · Ranged 29–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP +0/+4 · Resolve +7/+5 · Fatigue +0/+4 · Melee +3/+2 · Ranged -3/+0
Attributes excluded from talent stars
Cannot roll stars: Ranged
Traits excluded during random recruit generation
Weasel, Fear of Undead, Hate for Undead, Swift, Bleeder, Bright, Clumsy, Fainthearted, Spartan, Iron Lungs, Tiny, Optimist
18071
Caravan Hand
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Starting attribute ranges (before origin, traits and equipment)
HP 53–65 · Resolve 33–43 · Fatigue 95–107 · Melee 51–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP +3/+5 · Resolve +3/+3 · Fatigue +5/+7 · Melee +4/+0
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Tiny, Clubfooted, Gluttonous, Bright, Asthmatic, Fat
17581
Cultist
View details
Starting attribute ranges (before origin, traits and equipment)
HP 45–65 · Resolve 45–50 · Fatigue 93–103 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP -5/+5 · Resolve +15/+10 · Fatigue +3/+3
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Team Player, Fear of Undead, Hate for Beasts, Hate for Undead, Hate for Greenskins, Night Blind, Lucky, Athletic, Bright, Drunkard, Dastard, Gluttonous, Insecure, Disloyal, Hesitant, Fat, Bright, Greedy, Craven, Fainthearted
15061
Daytaler
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 30–40 · Fatigue 90–103 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
Fatigue +0/+3
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Fear of Undead, Hate for Beasts, Hate for Undead, Hate for Greenskins
26061
Deserter
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 15–30 · Fatigue 90–100 · Melee 52–62 · Ranged 39–42 · MDef 3–10 · RDef 3–10 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve -15/-10 · Melee +5/+5 · Ranged +7/+0 · MDef +3/+5 · RDef +3/+5
Attributes excluded from talent stars
Cannot roll stars: Resolve
Traits excluded during random recruit generation
Team Player, Impatient, Clubfooted, Fearless, Sure Footing, Brave, Loyal, Deathwish, Cocky, Determined, Fragile, Optimist, Bloodthirsty
185111–2
Disowned Noble
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 25–38 · Fatigue 80–95 · Melee 55–67 · Ranged 35–48 · MDef 0–8 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve -5/-2 · Fatigue -10/-5 · Melee +8/+10 · Ranged +3/+6 · MDef +0/+3
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Team Player, Clumsy, Fragile, Spartan, Clubfooted
1135171–3
Farmhand
View details
Starting attribute ranges (before origin, traits and equipment)
HP 62–70 · Resolve 28–37 · Fatigue 100–120 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP +12/+10 · Resolve -2/-3 · Fatigue +10/+20
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Fear of Undead, Hate for Undead, Clubfooted, Asthmatic
290101
Fisherman
View details
Starting attribute ranges (before origin, traits and equipment)
HP 55–60 · Resolve 35–40 · Fatigue 95–105 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–115
Offsets from the general starting ranges (min/max)
HP +5/+0 · Resolve +5/+0 · Fatigue +5/+5 · Init +0/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Fear of Undead, Hate for Undead, Paranoid, Night Blind, Tiny, Fat
16571
Flagellant
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Starting attribute ranges (before origin, traits and equipment)
HP 40–55 · Resolve 42–52 · Fatigue 95–110 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP -10/-5 · Resolve +12/+12 · Fatigue +5/+10
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Clubfooted, Tough, Strong, Disloyal, Insecure, Cocky, Fat, Fainthearted, Bright, Craven, Greedy, Gluttonous
16061
Gambler
View details
Starting attribute ranges (before origin, traits and equipment)
HP 48–58 · Resolve 42–52 · Fatigue 84–95 · Melee 47–57 · Ranged 32–42 · MDef 0–7 · RDef 2–13 · Init 112–120
Offsets from the general starting ranges (min/max)
HP -2/-2 · Resolve +12/+12 · Fatigue -6/-5 · MDef +0/+2 · RDef +2/+8 · Init +12/+10
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Fear of Undead, Hate for Undead, Hate for Beasts, Paranoid, Brute, Athletic, Dumb, Clumsy, Loyal, Craven, Dastard, Deathwish, Short Sighted, Spartan, Insecure, Hesitant, Strong, Tough, Bloodthirsty
16061
Gravedigger
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Starting attribute ranges (before origin, traits and equipment)
HP 50–64 · Resolve 37–45 · Fatigue 95–107 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 95–110
Offsets from the general starting ranges (min/max)
HP +0/+4 · Resolve +7/+5 · Fatigue +5/+7 · Init -5/+0
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Team Player, Fear of Undead, Night Blind, Swift, Cocky, Craven, Fainthearted, Dexterous, Quick, Iron Lungs, Optimist
15051
Graverobber
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 38–45 · Fatigue 95–105 · Melee 50–57 · Ranged 32–42 · MDef 0–6 · RDef 0–6 · Init 100–114
Offsets from the general starting ranges (min/max)
Resolve +8/+5 · Fatigue +5/+5 · Melee +3/+0 · MDef +0/+1 · RDef +0/+1 · Init +0/+4
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Fear of Undead, Fear of Beasts, Night Blind, Cocky, Craven, Fainthearted, Loyal, Optimist, Superstitious, Determined, Deathwish
16061
Hedge Knight
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Starting attribute ranges (before origin, traits and equipment)
HP 62–73 · Resolve 39–44 · Fatigue 105–110 · Melee 58–67 · Ranged 32–42 · MDef 6–10 · RDef 0–5 · Init 86–103
Offsets from the general starting ranges (min/max)
HP +12/+13 · Resolve +9/+4 · Fatigue +15/+10 · Melee +11/+10 · MDef +6/+5 · Init -14/-7
Attributes excluded from talent stars
Cannot roll stars: Init, Ranged
Traits excluded during random recruit generation
Weasel, Team Player, Fear of Undead, Fear of Beasts, Fear of Greenskins, Ailing, Swift, Clubfooted, Irrational, Hesitant, Loyal, Tiny, Fragile, Clumsy, Fainthearted, Craven, Bleeder, Dastard, Insecure, Asthmatic
1100352–5
Historian
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Starting attribute ranges (before origin, traits and equipment)
HP 48–55 · Resolve 30–40 · Fatigue 85–95 · Melee 42–52 · Ranged 29–40 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP -2/-5 · Fatigue -5/-5 · Melee -5/-5 · Ranged -3/-2
Attributes excluded from talent stars
Cannot roll stars: HP, Fatigue
Traits excluded during random recruit generation
Huge, Hate for Beasts, Paranoid, Impatient, Iron Jaw, Dumb, Athletic, Brute, Bloodthirsty, Iron Lungs, Irrational, Cocky, Dexterous, Sure Footing, Strong, Tough, Superstitious, Spartan
110081
Houndmaster
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Starting attribute ranges (before origin, traits and equipment)
HP 55–60 · Resolve 35–45 · Fatigue 95–100 · Melee 47–57 · Ranged 32–42 · MDef 3–8 · RDef 0–5 · Init 105–110
Offsets from the general starting ranges (min/max)
HP +5/+0 · Resolve +5/+5 · Fatigue +5/+0 · MDef +3/+3 · Init +5/+0
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Fear of Beasts, Hate for Beasts, Hate for Undead, Bleeder, Bright, Asthmatic, Fainthearted, Tiny
18071
Hunter
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 30–45 · Fatigue 97–105 · Melee 47–57 · Ranged 52–59 · MDef 0–5 · RDef 0–8 · Init 100–115
Offsets from the general starting ranges (min/max)
Resolve +0/+5 · Fatigue +7/+5 · Ranged +20/+17 · RDef +0/+3 · Init +0/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Fear of Undead, Fear of Beasts, Hate for Beasts, Night Blind, Clubfooted, Brute, Short Sighted, Fat, Clumsy, Gluttonous, Asthmatic, Craven, Dastard, Drunkard
1120201–2
Juggler
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Starting attribute ranges (before origin, traits and equipment)
HP 45–55 · Resolve 30–40 · Fatigue 90–100 · Melee 47–57 · Ranged 35–45 · MDef 0–5 · RDef 0–5 · Init 112–120
Offsets from the general starting ranges (min/max)
HP -5/-5 · Ranged +3/+3 · Init +12/+10
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Fear of Undead, Hate for Undead, Clubfooted, Brute, Clumsy, Tough, Strong, Short Sighted, Dumb, Hesitant, Deathwish, Insecure, Asthmatic, Bloodthirsty
17571
Killer on the Run
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 25–35 · Fatigue 90–100 · Melee 51–57 · Ranged 34–45 · MDef 0–5 · RDef 0–5 · Init 100–115
Offsets from the general starting ranges (min/max)
Resolve -5/-5 · Melee +4/+0 · Ranged +2/+3 · Init +0/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Team Player, Hate for Undead, Lucky, Clubfooted, Cocky, Clumsy, Loyal, Hesitant, Bright, Brave, Determined, Deathwish, Fainthearted, Craven, Fearless, Optimist
16061
Lumberjack
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Starting attribute ranges (before origin, traits and equipment)
HP 60–70 · Resolve 30–45 · Fatigue 100–115 · Melee 52–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 95–110
Offsets from the general starting ranges (min/max)
HP +10/+10 · Resolve +0/+5 · Fatigue +10/+15 · Melee +5/+0 · Init -5/+0
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Hate for Undead, Night Blind, Ailing, Clubfooted, Asthmatic, Clumsy, Fat, Craven, Fainthearted, Bright, Bleeder, Fragile, Tiny
1100131
Mason
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 30–40 · Fatigue 95–105 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
Fatigue +5/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Fear of Undead, Hate for Undead, Athletic, Asthmatic, Dumb, Clumsy, Bloodthirsty
19081
Messenger
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 35–40 · Fatigue 105–110 · Melee 47–57 · Ranged 32–42 · MDef 0–7 · RDef 3–8 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +5/+0 · Fatigue +15/+10 · MDef +0/+2 · RDef +3/+3
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Hate for Undead, Paranoid, Clubfooted, Asthmatic, Cocky, Craven, Deathwish, Dumb, Fat, Gluttonous, Brute
16061
Militia
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 33–45 · Fatigue 93–105 · Melee 52–62 · Ranged 38–47 · MDef 2–7 · RDef 2–7 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +3/+5 · Fatigue +3/+5 · Melee +5/+5 · Ranged +6/+5 · MDef +2/+2 · RDef +2/+2
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Hate for Undead, Clubfooted, Fat, Insecure, Dastard, Craven, Asthmatic
1100101–2
Miller
View details
Starting attribute ranges (before origin, traits and equipment)
HP 53–60 · Resolve 30–40 · Fatigue 98–105 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP +3/+0 · Fatigue +8/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Fear of Undead, Hate for Undead, Bright, Cocky, Quick, Fragile, Greedy, Sure Footing, Deathwish, Dexterous, Bloodthirsty
16571
Miner
View details
Starting attribute ranges (before origin, traits and equipment)
HP 60–70 · Resolve 35–48 · Fatigue 80–90 · Melee 52–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP +10/+10 · Resolve +5/+8 · Fatigue -10/-10 · Melee +5/+0
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Hate for Undead, Night Blind, Swift, Iron Lungs, Bright, Fat, Clumsy, Fragile, Strong, Craven, Dastard
16061
Minstrel
View details
Starting attribute ranges (before origin, traits and equipment)
HP 45–57 · Resolve 35–50 · Fatigue 80–90 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–115
Offsets from the general starting ranges (min/max)
HP -5/-3 · Resolve +5/+10 · Fatigue -10/-10 · Init +0/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Iron Jaw, Athletic, Craven, Dumb, Strong, Tough, Dumb, Brute, Clubfooted, Dastard, Insecure, Bloodthirsty
16561
Monk
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 41–51 · Fatigue 80–100 · Melee 42–52 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +11/+11 · Fatigue -10/+0 · Melee -5/-5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Hate for Beasts, Swift, Impatient, Clubfooted, Brute, Gluttonous, Disloyal, Cocky, Quick, Dumb, Superstitious, Iron Lungs, Craven, Greedy, Bloodthirsty
16051
Peddler
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 30–40 · Fatigue 90–100 · Melee 37–48 · Ranged 32–42 · MDef 2–12 · RDef 2–12 · Init 100–117
Offsets from the general starting ranges (min/max)
Melee -10/-9 · MDef +2/+7 · RDef +2/+7 · Init +0/+7
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Fear of Undead, Hate for Undead, Hate for Beasts, Iron Jaw, Clubfooted, Brute, Athletic, Iron Lungs, Strong, Tough, Cocky, Dexterous, Dumb, Deathwish, Bloodthirsty
16061
Poacher
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 25–45 · Fatigue 93–100 · Melee 49–57 · Ranged 47–49 · MDef 0–5 · RDef 0–5 · Init 100–114
Offsets from the general starting ranges (min/max)
Resolve -5/+5 · Fatigue +3/+0 · Melee +2/+0 · Ranged +15/+7 · Init +0/+4
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Hate for Undead, Night Blind, Clubfooted, Short Sighted, Loyal, Fat, Fearless, Brave, Bright
16581
Raider
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 30–37 · Fatigue 92–100 · Melee 59–67 · Ranged 37–42 · MDef 6–10 · RDef 6–10 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +0/-3 · Fatigue +2/+0 · Melee +12/+10 · Ranged +5/+0 · MDef +6/+5 · RDef +6/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Hate for Undead, Night Blind, Ailing, Asthmatic, Clubfooted, Hesitant, Loyal, Tiny, Fragile, Clumsy, Fainthearted, Craven, Bleeder, Dastard, Insecure
1160282–4
Ratcatcher
View details
Starting attribute ranges (before origin, traits and equipment)
HP 45–55 · Resolve 30–40 · Fatigue 90–100 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 118–125
Offsets from the general starting ranges (min/max)
HP -5/-5 · Init +18/+15
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Hate for Undead, Hate for Beasts, Clubfooted, Brute, Tough, Strong, Cocky, Fat, Hesitant, Bright, Fearless, Brave, Determined, Deathwish, Greedy, Sure Footing, Clumsy, Short Sighted
14041
Refugee
View details
Starting attribute ranges (before origin, traits and equipment)
HP 42–55 · Resolve 25–35 · Fatigue 97–105 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 1–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP -8/-5 · Resolve -5/-5 · Fatigue +7/+5 · RDef +1/+0
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Impatient, Iron Jaw, Athletic, Tough, Strong, Loyal, Cocky, Fat, Bright, Fearless, Brave, Determined, Deathwish, Greedy, Bloodthirsty
14041
Retired Soldier
View details
Starting attribute ranges (before origin, traits and equipment)
HP 40–45 · Resolve 43–50 · Fatigue 80–90 · Melee 60–67 · Ranged 37–42 · MDef 5–13 · RDef 5–13 · Init 95–100
Offsets from the general starting ranges (min/max)
HP -10/-15 · Resolve +13/+10 · Fatigue -10/-10 · Melee +13/+10 · Ranged +5/+0 · MDef +5/+8 · RDef +5/+8 · Init -5/-10
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Swift, Clubfooted, Irrational, Gluttonous, Disloyal, Clumsy, Tiny, Insecure, Fainthearted, Craven, Bleeder, Dastard, Hesitant, Fragile, Iron Lungs, Tough, Strong, Bloodthirsty
1140152–3
Sellsword
View details
Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 35–45 · Fatigue 90–100 · Melee 60–67 · Ranged 44–52 · MDef 5–13 · RDef 5–13 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +5/+5 · Melee +13/+10 · Ranged +12/+10 · MDef +5/+8 · RDef +5/+8
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Night Blind, Ailing, Asthmatic, Clubfooted, Irrational, Hesitant, Loyal, Tiny, Fragile, Clumsy, Fainthearted, Craven, Bleeder, Dastard, Insecure
1100352–4
Servant
View details
Starting attribute ranges (before origin, traits and equipment)
HP 45–55 · Resolve 25–35 · Fatigue 85–95 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 2–5 · Init 105–110
Offsets from the general starting ranges (min/max)
HP -5/-5 · Resolve -5/-5 · Fatigue -5/-5 · RDef +2/+0 · Init +5/+0
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Hate for Undead, Hate for Greenskins, Hate for Beasts, Impatient, Iron Jaw, Brute, Athletic, Strong, Disloyal, Fat, Brave, Fearless, Optimist, Cocky, Bright, Determined, Greedy, Sure Footing, Bloodthirsty
14541
Shepherd
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 35–40 · Fatigue 90–105 · Melee 47–57 · Ranged 37–49 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +5/+0 · Fatigue +0/+5 · Ranged +5/+7
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Hate for Undead, Impatient, Iron Jaw, Athletic, Deathwish, Sure Footing, Disloyal, Greedy, Drunkard, Fearless, Brave, Iron Lungs, Strong, Tough, Cocky, Brute, Bloodthirsty
16061
Squire
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 42–52 · Fatigue 97–105 · Melee 54–62 · Ranged 39–50 · MDef 1–8 · RDef 1–8 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +12/+12 · Fatigue +7/+5 · Melee +7/+5 · Ranged +7/+8 · MDef +1/+3 · RDef +1/+3
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Fear of Undead, Fear of Beasts, Fear of Greenskins, Clubfooted, Irrational, Disloyal, Fat, Fainthearted, Craven, Dastard, Fragile, Insecure, Asthmatic, Clumsy, Pessimist, Greedy, Bleeder
1160201
Swordmaster
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Starting attribute ranges (before origin, traits and equipment)
HP 38–48 · Resolve 42–50 · Fatigue 75–90 · Melee 72–77 · Ranged 27–37 · MDef 10–20 · RDef 0–5 · Init 90–100
Offsets from the general starting ranges (min/max)
HP -12/-12 · Resolve +12/+10 · Fatigue -15/-10 · Melee +25/+20 · Ranged -5/-5 · MDef +10/+15 · Init -10/-10
Attributes excluded from talent stars
Cannot roll stars: Ranged
Traits excluded during random recruit generation
Huge, Weasel, Fear of Undead, Fear of Beasts, Fear of Greenskins, Paranoid, Impatient, Clubfooted, Irrational, Athletic, Gluttonous, Dumb, Bright, Clumsy, Tiny, Insecure, Fainthearted, Craven, Bleeder, Dastard, Hesitant, Fragile, Iron Lungs, Tough, Strong, Bloodthirsty
1400353–5
Tailor
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Starting attribute ranges (before origin, traits and equipment)
HP 47–60 · Resolve 30–40 · Fatigue 85–95 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–115
Offsets from the general starting ranges (min/max)
HP -3/+0 · Fatigue -5/-5 · Init +0/+5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Hate for Undead, Athletic, Deathwish, Clumsy, Fearless, Spartan, Brave, Iron Lungs, Strong, Tough, Cocky, Dumb, Brute, Bloodthirsty
15051
Thief
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 35–40 · Fatigue 90–100 · Melee 47–57 · Ranged 32–42 · MDef 5–13 · RDef 5–13 · Init 112–120
Offsets from the general starting ranges (min/max)
Resolve +5/+0 · MDef +5/+8 · RDef +5/+8 · Init +12/+10
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Huge, Team Player, Hate for Undead, Hate for Greenskins, Hate for Beasts, Paranoid, Night Blind, Clubfooted, Brute, Dumb, Loyal, Clumsy, Fat, Strong, Hesitant, Insecure, Clubfooted, Short Sighted, Brute, Strong, Bloodthirsty
195101
Vagabond
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Starting attribute ranges (before origin, traits and equipment)
HP 47–60 · Resolve 25–33 · Fatigue 100–115 · Melee 47–57 · Ranged 32–42 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
HP -3/+0 · Resolve -5/-7 · Fatigue +10/+15
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Hate for Beasts, Hate for Undead, Hate for Greenskins, Clubfooted, Fat, Loyal, Gluttonous, Asthmatic
17061
Wildman
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Starting attribute ranges (before origin, traits and equipment)
HP 62–70 · Resolve 42–50 · Fatigue 108–123 · Melee 53–57 · Ranged 27–42 · MDef -5–5 · RDef -5–0 · Init 95–105
Offsets from the general starting ranges (min/max)
HP +12/+10 · Resolve +12/+10 · Fatigue +18/+23 · Melee +6/+0 · Ranged -5/+0 · MDef -5/+0 · RDef -5/-5 · Init -5/-5
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Team Player, Fear of Beasts, Hate for Undead, Paranoid, Night Blind, Ailing, Clubfooted, Fat, Tiny, Gluttonous, Pessimist, Optimist, Short Sighted, Dexterous, Insecure, Hesitant, Asthmatic, Greedy, Fragile, Fainthearted, Craven, Bleeder, Bright, Cocky, Dastard, Drunkard
1100121–2
Witchhunter
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Starting attribute ranges (before origin, traits and equipment)
HP 50–60 · Resolve 42–50 · Fatigue 90–100 · Melee 47–57 · Ranged 47–50 · MDef 0–5 · RDef 0–5 · Init 100–110
Offsets from the general starting ranges (min/max)
Resolve +12/+10 · Ranged +15/+8
Attributes excluded from talent stars
No exclusions; all eight attributes can roll stars
Traits excluded during random recruit generation
Weasel, Team Player, Fear of Undead, Fear of Beasts, Fear of Greenskins, Fear of Undead, Fear of Beasts, Hate for Beasts, Clubfooted, Short Sighted, Insecure, Hesitant, Craven, Fainthearted, Dumb, Superstitious, Drunkard
1100131–3

These are the 48 unique backgrounds in the game’s general character-selection pool. The pool contains 50 entries because Farmhand and Daytaler each appear twice; the table preserves that weight as “entries in general pool.” It does not mean that two candidates are always available at once.

The starting attribute ranges combine the shared background roll ranges with each background’s script offsets. They describe the background’s initial roll before origin rules, traits, equipment and later changes. Open a row’s details to compare its offsets, attributes that cannot receive talent stars and traits excluded during random recruit generation. A star improves an attribute’s level-up range; it is not a guaranteed increase on every level-up. Starting level, equipment and the town’s offer can also change the practical value and final price of a candidate.

Hiring cost and daily wage are the values written in each background script. They are useful for comparing candidates, but the listed hiring cost is not a promise of the final town offer. Origin-specific, scripted and enemy-only backgrounds are outside this general-pool table.

Background is only one part of a recruit. Review actual attributes, traits, level and equipment before assigning a role. See campaign origins and character progression.

Click the picture or scroll to zoom, drag to move. Click outside it or press Esc to close.

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