Serpico: food request and story timing

Setup
This page contains story spoilers. In the normal schedule, Serpico’s first checkpoint is day 40. Later visits, the letter, the food outcome and the conclusion have separate checkpoints. Earlier choices and progress still determine which branch can occur; a date alone does not force a visit.
How it works
After the letter is delivered, the food window lasts three nights. It closes if Serpico has been reported or has already received enough food. The target is 2,000 kcal, accumulated across accepted contributions. The check counts FOOD items with a calorie value and multiplies calories by their unit count, so the number of visible objects is not the target.
Checks before committing
Use the prompted Dumping Grounds interaction and check the enough-food notification and night log before assuming the contribution was accepted. The window is inclusive of the letter day and ends before letter day plus three. Reporting, feeding and the later concluding choice are different decisions; do not treat the food delivery as the entire story.
Reference
| Event | Day |
|---|---|
| Serpico 1 | 40 |
| Serpico 3 | 42 |
| Serpico 4 | 43 |
| Serpico 5 | 45 |
| Serpico 6 | 46 |
| Letter | 48 |
| Food outcome | 51 |
| Officer | 52 |
| Document | 54 |
| Document news | 55 |
| Conclusion | 57 |
Related guides
Sources
Steam PC · 26274380 · Assembly-CSharp.dll · 52f11980b737. Sources: SerpicoStoryline. Artwork: Steam PC 26284217. Sources · Wiki-authored table translations
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