Skip to content

Augs & the rogue AI

Aug scanner

A sentient AI chip went rogue and took its hosts with it. These people, augs, look like everyone else until they slip. Every faction agrees they should be shot on sight, and you keep a gun under the counter. Missing the signs costs you, and so does shooting the wrong person.

Try the customer identification practice and quiz.

Watch how the customer moves, compare their outfit with their faction, and read the whole conversation. Use an Aug Scanner to confirm a doubtful case. The in-game identification guide names five tells:

Tell What to check at the counter
Unnatural stillness Watch the customer for a moment: are they unnaturally motionless?
Twitching Look for jerky, twitching movement. A still picture cannot show either movement tell.
Outfit doesn’t match their faction Compare the customer’s displayed identity with their clothing. Use the customer faction pages as a portrait reference.
Robotic vocabulary Listen for language about units, subjects, allocated funds, replication or augmentation.
Overly formal phrasing Watch for mechanical requests and awkward attempts to sound human.

Don’t wait for all five signs. The demo can give disguised augs normal movement or ordinary dialogue, and some use normal faction portraits. A familiar face or a natural-sounding greeting does not clear the customer.

These are verified examples from the game’s normal and aug portrait pools. Compare their eyes, faces and clothing. Each row compares a faction’s artwork, not a before-and-after transformation of the same person.

Faction Normal portrait pool Aug portrait pool
Lower Levels Lower Levels — Normal portrait pool Lower Levels — Aug portrait pool
Upper Levels Upper Levels — Normal portrait pool Upper Levels — Aug portrait pool
Black Market Black Market — Normal portrait pool Black Market — Aug portrait pool

A normal-pool portrait does not prove the visitor is safe: disguised augs can use ordinary portraits. These still images cannot demonstrate unnatural stillness or twitching. Use the movement and dialogue checks above, or confirm with the scanner.

These are actual English lines from the demo, not a list that every aug must say:

  • A slip: “This unit has— I mean, I need some.”
  • A budget clue: “Budget allocated: {0} credits.” The game replaces {0} with the amount.
  • An augmentation clue: “A friend is preparing for the augmentation.”
  • An obvious giveaway: “Initiating communication. I am a normal human.”

Other aug lines are as ordinary as “Picking them up for a friend.” Buying medicine or materials alone is not enough to identify one. Combine the conversation with the visual tells or a scan; don’t shoot an ordinary customer just for speaking formally.

The Aug Scanner is available through Jackson’s workshop. Its item description promises 100% accuracy.

  1. Put a charged battery in the scanner’s battery slot. In demo build 049-Rev3-L, a scan needs 25 energy.
  2. Use the scanner while the suspected customer is at the counter.
  3. Read its result: “AUG DETECTED” or “No Aug detected”. “Ready to scan” is a ready state, not a negative result.

Read the result for the current customer before deciding. A frightened reaction to your gun is not a substitute: augs also have dialogue begging you not to shoot.

What you have identified What to do
A confirmed aug Use the gun under the counter. The Mentor tells you to fire only when certain.
Someone on the wanted list Press the alarm before they leave so Security can arrest them. Being wanted is not an aug tell.
A suspicious customer you haven’t confirmed Keep checking the tells or use the scanner. Suspicion alone is not confirmation.

Don’t call Security to deal with an aug. The Mentor warns that augs have access to Security’s communications; the follow-up officer dialogue describes the aug escaping. Shooting the wrong person can lead to a manslaughter investigation.

Missed augs fill a meter. If it fills, you get the “Augmented” ending, a game over. Since patch 48.3.10 this ending only happens in Hard Mode.

Check your nightly reports: one message says a contact learned that an aug visited yesterday; another warns that Security expects one today. These are reminders to be alert, not identification of a particular face. Security can later announce that all augs have been eliminated and the gun is no longer needed.

  • Some essential recurring customers can’t be shot (48.3.10).
  • Shooting an aug in Hard Mode no longer advances the meter by mistake (48.3.12).
  • Shooting someone as they leave no longer softlocks the game (48.3.12).

Identification checklist: the in-game Augmented Identification Guide. Dialogue examples, warnings and scanner details: the game’s Dialogue, Mechanic and Item localization tables, AugHelper, AugScanner and MiscItemDirectory, demo build 049-Rev3-L. Ending and safety changes: patch notes 48.3.10 and 48.3.12.

Unofficial fan wiki, not affiliated with Questing Goose Studio or tinyBuild. Game content belongs to its owners.

Report a problem

Reporting

This goes to the wiki maintainer’s private issue tracker, not to a public page. Please leave out personal information.

An update number helps if you know one. The wiki’s own data comes from build demo 049-Rev3-L.PNG, JPEG or WebP, up to 2 MB. It goes to the private tracker, never to a public page.