Skip to content

Black Market & Underground Exchange

The exchange uses the trash bin

The Underground Exchange trades goods through the janitorial service. After it is unlocked, put the required goods in the trash bin and use the service; the exchange returns goods by morning. It is separate from ordinary Black Market customers buying and selling at your counter.

See Sawyer and the Black Market for the introduction and reputation rules. At −40 Black Market standing, the Blacklisted penalty bars you from the Exchange.

In demo build 049-Rev3-L, counts mean distinct matching item objects. “Two ammunition items” does not mean two loose rounds inside one ammunition item. Item condition is also checked; a matching name alone may not make damaged or otherwise invalid goods eligible.

  1. Give: Water Filter×3
    Possible return: Water Filter×1New / replacement
    Limit: Once per night
  2. Give: Modules×2
    Possible return: Random module×1
    Limit: Once per night
  3. Possible return: Dream Dust supplies
    Limit: Once per night
  4. Limit: Once per night
  5. Give: Poison×2
    Possible return: Energy Cell×1charge depends on the inputs
    Limit: Once per night
  6. Give: Ammunition×2
    Possible return: Food or drink
    Limit: Once per night
  7. Possible return: Smuggler's Bay (Modified)×1
    Limit: Once per night

These seven recipes are registered as promotional. The screenshot labels this section as resetting Monday. This page catalogs all seven possible promotions; only recipes currently offered are active.

  1. Possible return: Dream Dust medical rewards
    Limit: Once per night
  2. Possible return: Security Department Supply Crate×1
    Limit: Once per night
  3. Possible return: Medical Bay Supply Crate×1
    Limit: Once per night
  4. Possible return: Engineering Foundry Supply Crate×1
    Limit: Once per night
  5. Give: Seed×1
    Possible return: Energy Cell×1100 charge
    Limit: Once per night
  6. Possible return: +25 Black Market reputation
    Limit: Once per night
  7. Possible return: Immunivax Injector×1Genuine
    Limit: Once per night

Screenshot-observed quantities: Command Keycard rewards ×2, eight Oxymore Injectors for the Smuggler’s Bay trade, and four matching keycards for each Medical and Engineering crate trade. The Monday reset is also screenshot-observed; the game build is unknown. Other quantities follow demo build 049-Rev3-L.

Every recipe has a one-acceptance-per-night limit. Bringing twice the inputs is not a promise of two uses of the same recipe. Overlapping recipes compete for physical items, so check the active list before leaving supplies for the cleaners.

These are possibilities, not seven rewards for a single exchange. Generated module properties can vary.

The reward routine reads the input’s purity and uses random branches. These are all named item possibilities and prepared-item outputs in that routine; they are not one guaranteed bundle.

This is a separate, medical-focused recipe. Its Immunivax branches include both genuine and expired prepared variants. Inspect what you receive; do not assume every injector in this pool is fresh.

A crate exchange gives the specified crate. Its contents are generated by a separate loot-crate factory, so the recipe is not a guarantee of a particular gun, drug or module inside. Keycard exchanges and opening a locked crate are different actions.

Thief stock and locked crates

The visiting Thief can offer these items, including five kinds of filled, locked crates. Open a crate entry to see its possible contents.

Possible offers at your counter. Stock varies with random rolls, reputation and training unlocks; the visitor and every listed item are not guaranteed each day.

StoreClientList.CreateThief; PreBuiltItemHelper.FillEvidence/Medical/Security/Service/Engineering. Demo 049-Rev3-L. Sources: all fourteen ExchangeList factories registered by ExchangeManager.Init; acceptance callbacks and the static module pool; ExchangeBarter.CanAccept/GetRequiredItems, BarterCondition.IsItemValid and ExchangeManager. Demo build 049-Rev3-L. The SeedBarter callback passes 100 to EnergyCredit; BMRepBarter passes 25 to ModBMReputation.

Unofficial fan wiki, not affiliated with Questing Goose Studio or tinyBuild. Game content belongs to its owners.

Report a problem

Reporting

This goes to the wiki maintainer’s private issue tracker, not to a public page. Please leave out personal information.

An update number helps if you know one. The wiki’s own data comes from build demo 049-Rev3-L.PNG, JPEG or WebP, up to 2 MB. It goes to the private tracker, never to a public page.